A complete solution for converting any 3D model in Unity to JSON and rebuilding it back with full hierarchy, meshes, and transforms.Model to JSON & JSON to Model is a universal Unity tool that allows you to serialize any 3D model into a JSON file — including full hierarchy, transforms, meshes, materials, and textures — and then reconstruct the model back into the scene with a single click.This asset is perfect for:procedural generationnetworking applications (sending models between client and server)modding systemssaving/loading complex modelscontent streamingeditor tools⭐ Core Features🔷 Model → JSON SerializationSaves:full object hierarchylocal transformsMesh data (vertices, normals, UVs, triangles)object active statenode names🔷 JSON → Model ReconstructionAutomatically restores:object treemeshestransformsactive stateMeshRenderer + MeshFilterapplies your chosen defaultMaterial🔷 Render Pipeline IndependentWorks with:Built-in Render PipelineURPHDRPYou choose which material is applied during reconstruction.🔷 MeshFilter & SkinnedMeshRenderer SupportBoth static and skinned meshes are fully serialized.🔷 Easy to Usecontext menu options: "Export Full JSON" and "Build From JSON"minimal setupworks in Runtime and Editor🚀 Why you need this toolModel to JSON & JSON to Model enables you to:transfer 3D models between devices without AssetBundlesstore models in the cloudbuild custom model-editing toolsgenerate complex scenes from JSONcreate modular content-storage systemsexport models directly from your gameA lightweight, fast, and fully self-contained solution for working with 3D content through JSON.📦 RequirementsUnity 2021.3+ (supports Unity 6)Any Render PipelineAndroid, iOS, Windows, macOS, WebGL support💡 SupportIf you have questions or need assistance, feel free to contact me. Integration help for specific projects is also available.Full hierarchy serializationLocal transforms supportMesh serialization (vertices, normals, UVs, triangles)Skinned and static mesh supportReconstruction of hierarchy, transforms, MeshFilter, MeshRendererApplies selected default materialRender-pipeline independentRuntime & Editor supportContext menu tools for quick export/importWorks on all major Unity platforms




