A Unity editor tool that combines skinned meshes materials and textures into one prefab, cutting draw calls and improving mobile performance.Mobile Avatar Merger is a powerful Unity editor utility that automatically combines all Skinned Mesh Renderers, materials, and textures from a 3D character into a single, optimized prefab.It drastically reduces draw calls, material count, and GPU load, improving performance on mobile and VR platforms — while preserving animations, rigs, blend shapes, and shader compatibility.Perfect for developers who want to quickly prepare high-quality, animation-ready characters for mobile, AR/VR, and Metaverse projects.Technical DetailsCategory: Editor Extension / Tools Type: Utility – Character OptimizationFeatures:• Merge multiple SkinnedMeshRenderers into one unified mesh• Automatically combine materials and textures into a single atlas• Preserve animations, blend shapes, bones, and rig hierarchy• Maintain shader compatibility and original material assignments• Reduce draw calls, GPU load, and material count• Detect and fix UV out-of-bounds automatically• Generate a clean, mobile-ready prefab in one clickSupported Render Pipelines:✅ Built-in Render Pipeline✅ Universal Render Pipeline (URP)❌ High Definition Render Pipeline (HDRP) – not testedPlatform Compatibility:• Windows, macOS, Android, iOS, WebGL, VRDependencies:• None – fully self-contained, no third-party libraries requiredUnity Versions Tested:• 2021.3 LTS• 2022.3 LTS• 2023.2+Included Scripts:• CharacterMergerWindow.cs• SkinnedMeshMerger.cs• MaterialMerger.cs• UVIntegrityChecker.cs




