Cinematic URP effects: Bloom, Lens Flares, Glare, Anamorphic Streaks, Ghosts, Halos, Lens Dirt, Refraction & more. Customizable, artist-friendly, optimized for games, VR, and cinematics.Lens FX is a complete, high-quality post-processing suite for Unity URP, designed to bring authentic camera optics and expressive visual effects to any project. From subtle, physically inspired lighting to bold, stylized flares and streaks — Lens FX gives you full control over Bloom, Lens Flares, Glare, Streaks, Lens Dirt, Refraction, and many other optical behaviors.With a modular architecture, extensive artistic controls, and several advanced performance options, this package is ideal for real-time games, VR experiences, cinematics, simulations, and stylized worlds.Note: normal maps and dirt textures for the dirt and refraction effects seen in the promo material are not included, you can find those on the internet.Render PipelineUniversal Render Pipeline (URP)PlatformsWindows, macOS, LinuxConsolesVR / XR (Quest, Index, Pico, WMR — depending on URP)Mobile (with reduced settings)Mobile Performance RecommendationsUse Half or Quarter downsamplingReduce bloom mip countPrefer Gaussian/Tent blur with smaller radiiEnable Bloom Mip Chain reuseUse simpler streak setupsRequirementsNo external dependenciesWorks as a URP Renderer Feature + Volume ComponentAll shaders included (no SRP Core hacks required)Performance NotesEfficient downsampling cascadeHigh-performance blur kernelsOptional HDRTemporal stabilization and prefiltering reduces flickerBloom Mip reuse eliminates redundant bright filtersDocumentationComplete PDF documentation includedClear explanations of every parameterTechnical overview of resolution cascade and performance behaviorArtist-friendly best practices




