A complete workflow for analyzing and stripping shader variants.URP-based, compatible with Unity 2022 or higher.Other versions may work but are not officially verified.-------------------------------------------------------------------------------• Graphics Essentials includes this package and other game-ready visuals• If you only need this package, a single purchase offers the lowest price• For multiple packages, Graphics Essentials provides the best overall value• View Graphics Essentials →--------------------------------------------------------------------------------------------------------------------------------------------------------------📖 DocumentationOverview• Toolchain for analyzing and stripping shader variants• Three parts: Analyzer, Rule Editor, Stripper• Reduces build size, memory use, and variant overheadVariant Analyzer• Inspects shader variant data and strip results• Generates reports for rule tuning• Highlights totals, removed counts, and keyword statsVariant Strip Rule Editor• Creates logical rules for variant stripping• Supports AND / OR / NOT expressions• Enables quick refinement based on reportsVariant Stripper• Auto-strips variants during shader builds• Reduces build time and memory load• Lowers runtime warmup and improves performanceFull Source Code & Demo Assets Included• Complete C# scripts and shaders, 100% editable• Demo asset usage governed by "Third-Party Notices.txt"-------------------------------------------------------------------------------📦 More Assets 🕹️ More Demos 🌐 Publisher Website 💬 Publisher Support




