Make your terrains come alive!
Let characters and objects physically interact with grass while providing a Terrain Detail Generator to populate your scene with grass, flowers and moreInteractive Grass & Terrain Detail Generator is a dual-purpose tool that enhances both realism and workflow efficiency.The Terrain Detail Generator allows you to automatically scatter details across terrains using layer painting or color-based masks, complete with adjustable density, noise, and smooth blending transitions.The Interactive Grass system brings your environments to life — grass bends when players walk through it, reacts to movement and wind, and blends seamlessly with terrain textures.An optional Burn Map effect is also supported for visual burn reactions when paired with the separate LeMi – Fire Spread asset.This tool is highly customizable and works well for open-world, simulation, or nature-themed games that aim for dynamic, living environments.Terrain Detail GeneratorAuto-placement based on Terrain Layers or reference image colorsAdjustable density, noise, and transition thresholdsReal-time preview and mask exportInteractive GrassPhysical interaction with characters and objectsDither-based distance fading and smooth ground blendingWind direction, intensity, and speed controlTerrain color blending for natural integrationBurn effect (requires LeMi – Fire Spread for actual burn behavior)




