PRO GLASS SHADER - Singular Bear
SingularBear Studio
$10.99
$21.99
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Advanced realistic and stylized glass shader for URP. Physical refraction, Beer-Lambert absorption, iridescence, Fingerprint Placer tool, rain and presets.URP 12+ ONLY (Unity 2021.3 - Unity 6). FEATURES: VR Ready (Single Pass Instanced)Mobile Optimized (No GrabPass)Full SRP Batcher & GPU Instancing support.REQUIREMENTS: Opaque & Depth Texture MUST be enabled in URP Asset settings. NOT COMPATIBLE with Built-in or HDRP.Bring your glass to life. From crystal clear diamonds to rainy cyberpunk windows, create AAA glass surfaces in seconds.Turn any mesh into a stunning glass surface with the most complete, feature-rich glass shader for URP. Whether you need realistic architectural glazing, stylized magic crystals, or grime-covered dungeon bottles, Pro Glass Shader handles it all with a single, optimized uber-shader.Realistic and stylized glass has always been frustrating to achieve in real-time… until now.Includes a powerful custom Editor with Smart Inspector, Presets, in-Scene tools, and dynamic UI filtering to instantly focus only on active features.Includes a powerful Preset System to drastically speed up your workflow and maintain visual consistency across your project. 20 Presets already includedFull comprehensive PDF manual + online interactive guide available here: [DOCUMENTATION]📋 THE FEATURE LIST💧 Advanced Weathering & NatureProcedural Rain: Animated rain droplets without needing complex textures.Dripping Animation: Realistic trails and gravity-based dripping effects.Triplanar Rain: Rain wraps perfectly around spheres and complex meshes (no UVs needed).Dynamic Wetness: Sliders to control surface wetness and smoothness.Dirt & Grime: Procedural dirt accumulation.Moss Growth: Directional moss (grows from bottom-up or top-down).Dust Overlay: Accumulates dust on top-facing surfaces automatically.Frost & Fog: Interior fog density for icy/cold looks.🖐️ Interactive Surface ImperfectionsFingerprint Placer Tool: [Exclusive] Click on your mesh in Scene View to place smudges exactly where you want.4-Layer Smudges: Mix up to 4 different types of fingerprints or dirt spots.Local Space Tracking: Smudges stick to the object even when it moves/rotates.Micro-Scratches: Detail normal map support for surface wear.Procedural Surface Noise: Adds organic imperfection to the glass smoothness.Triplanar Detail Maps: Scratches that don't stretch.💎 Optical Physics & RefractionPhysical Refraction: Snell's Law implementation for realistic bending.Chromatic Aberration: RGB splitting/Dispersion at edges (Prism effect).Beer-Lambert Absorption: Accurate volume color (thicker parts are darker).Variable IOR: Control the Index of Refraction (Air, Water, Diamond, etc.).Frosted Glass Blur: High-quality blur with 4 adjustable quality levels.Depth Fade: Soft intersections with other geometry (no harsh clipping).Double-Sided Rendering: Proper handling of back-faces.✨ Lighting & Special EffectsTotal Internal Reflection (TIR): Realistic reflection at grazing angles (diamond look).Iridescence: Thin-film interference (Rainbow/Oil slick effect).Caustics: Animated light projection patterns (Procedural or Texture).Inner Glow: Sci-fi emissive volume effect.Rim Lighting: Highlight edges for better visibility in dark scenes.Translucency: Simulated subsurface light scattering.Edge Darkening: Simulates the look of thick glass panes.Sparkles: View-dependent glitter effect (great for snow/magic).💥 Distortion & Stylized FXProcedural Cracks: Voronoi-based cracking system.Shatter Effect: Refraction offsets based on crack masks.Magnify: Zoom lens effect.Barrel/Fisheye: Lens distortion effect.Shockwave/Ripple: Animated circular distortion.Swirl: Vortex distortion effect.Heat Haze: Animated hot air turbulence.Pixelate: Retro/Mosaic glass effect.🛠️ Workflow & ToolsPreset System: Save/Load entire material settings to a file.Thumbnail Browser: Visual preset selector included.Searchable Inspector: Find any property instantly by typing its name.Copy/Paste Sections: Copy just the "Rain" settings to another material.Smart Foldouts: Organized UI that remembers your preferences.Auto-Keywords: Automatically enables/disables shader keywords to save performance.🚀 Performance & CompatibilityFeature Stripping: Only compiles the code you use (0 cost for unused features).Mobile Mode: "Fast" quality tier specifically for mobile devices.VR Ready: Supports Single Pass Instanced (SPI) rendering.URP Native: Built specifically for the Universal Render Pipeline.Unity 6 Ready: Tested on the latest Unity versions (and 2021/2022 LTS).[DOCUMENTATION]KEY FEATURES🌈 Optical FidelityPhysical Refraction (IOR based)Volumetric AbsorptionThin-Film IridescenceTransmission & Translucency for frosted glass, plastics and stained glass🌧️ Dynamic WeatheringRain SystemTriplanar Mapping (no UV dependency)Edge Grime & Cavity Dust detection🛠️ Workflow & ProductivitySmart Inspector with Search Bar and CategoriesShow Only Active Features mode to keep materials clean and readablePreset System (Crystal, Old Window, Sci-Fi Shield, etc.)Copy/Paste entire feature blocks between materials⚡ Performance FirstSRP Batcher compatibleGPU Instancing readyScalable quality (Low / Medium / High)Mobile friendlyNo GrabPass – uses URP OpaqueTexture🎨 USE CASESArchViz: Physically accurate windows and facadesFantasy RPG: Magical crystals and potionsHorror / Survival: Dirty, cracked, rain-streaked glassSci-Fi: Energy shields, holographic surfacesProps: Bottles, vials, screens, helmets📦 TECHNICAL DETAILSRender Pipeline: URP 10.0+Unity: 2021.3 LTS, 2022 LTS, 2023+, Unity 6 readyPlatforms: PC, Mac, Linux, Android, iOS, VR (Quest, Single Pass Instanced)Documentation: Full PDF Manual included⚠️ RequirementsOpaque Texture enabledDepth Texture enabled




