Police Station with Interior (Mobile Optimized + Baked Lighting)
Syed zain ul abideen
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**Interior Police Station environment with baked lighting. Includes 17 unique prefabs, optimized meshes, and compressed textures. Interior-only package, ready-to-use for games and simulations.**HDRP: ⚠ Compatible with material upgrade (no HDRP-specific shaders included)Interior Police Station – Baked Lighting Environment (Unity)This package contains a complete interior Police Station environment designed for games and simulations. The environment is optimized, fully assembled, and uses baked lighting for stable performance on PC, console, and mobile platforms.⚠ Note: This package includes interior assets only. No exterior buildings, characters, vehicles, or scripts are included.📦 Package ContentsScene & Assets OverviewUnique Prefabs: 17Scene-only Objects: 15Unique Meshes: 19Total Objects in Scene: Multiple instanced prefabs (doors, furniture, frames, etc.)Lighting: Fully baked (no real-time lights included)This package is delivered as a ready-to-use interior scene, suitable for police stations, prisons, detective offices, or law enforcement environments.SceneAnalysisReport🧱 Included Asset TypesMain interior building structurePolice station furniture (desks, cabinets, seating, storage units)Doors and door frames (main doors, prison doors, single doors)Interior architectural elementsModular props reused efficiently via prefabsPrefab instances are not duplicated meshes—all repeated objects share the same source prefab for optimal memory usage.SceneAnalysisReport🔺 Geometry DetailsTotal Vertices: 28,155Total Triangles: 24,478Average Poly Count: Low to mid-poly, suitable for real-time applicationsAll meshes are optimized and suitable for baked lighting workflows.SceneAnalysisReport🎨 Texture InformationTexture SummaryTotal Textures: 11Texture Resolutions:1024 × 1024 (majority)1024 × 512256 × 256 (tile-based textures)Texture Format: CompressedEstimated Total Texture Memory: Optimized for performanceTexture Maps IncludedBase Color / Albedo (_MainTex)Designed for use with baked lightingNo unnecessary texture duplicationSceneAnalysisReport🔧 Render Pipeline CompatibilityBuilt-in Render Pipeline: ✅ SupportedURP: ✅ SupportedHDRP: ⚠ Compatible with material upgrade (no HDRP-specific shaders included)Lighting is baked using standard Unity workflows.🚫 Not IncludedExterior buildingCharactersAnimationsScriptsAudioVehiclesInteractive door animationsThis asset focuses purely on environment art, allowing developers full control over gameplay systems.🎯 Use CasesPolice station interiorsPrison or detention center environmentsCrime investigation scenesSimulation or training projectsMobile, PC, and console gamesUnity Version: 2022.3.42f1Render Pipeline: StandardPrefab Included: YesColliders: YesInterior: Fully ModeledLighting: BakedPolycount: Optimized for MobileFile Format: Unity Package




