ZenCoder - Inject Logic. See It Run Instantly.
Divinity Codes
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Inject and run C# code directly on GameObjects. No recompiles, no restarts. One component, one editor, instant results in Unity.ZenCoder is a runtime C# scripting tool that lives inside the Unity Inspector.It lets you write and run logic directly on any component, instantly, no recompilation, no domain reloads, no editor windows.With ZenCoder, your selected component becomes your live target. You can call methods, tweak fields, simulate behavior, or run any C# code in real-time, all without touching the original script.ZenCoder is ideal for debugging, rapid prototyping, and deep interaction with runtime systems. Whether you're working with XR, Animation, Timeline, Multiplayer, or plain MonoBehaviours, ZenCoder gives you full control without breaking your flow.ZenCoder features fully custom-designed icons and interface elements created in-house by DivinityCodes. It uses the Fira Mono font for a clean, readable code experience. Additionally, ZenCoder integrates components from Microsoft Roslyn to provide deep syntax evaluation and dynamic compilation. All third-party components are used under compliant licenses. Full details are available in DivinityCodes/ZenCoder/Third-Party Notices.txt.Core Features:Attach ZenCoder to any GameObject and write logic directly inside Unity - no recompilation needed.Component-Based ExecutionWrite reactive and continuous logic using familiar callbacks.Live Lifecycle MethodsUse Unity methods like Start, Update, Awake, OnTriggerEnter, and many more.Apply changes the moment you write them. No Play Mode restarts. No domain reloads.Instant FeedbackEnjoy full IntelliSense-style suggestions tailored to your selected target component.Context-Aware CodingSwap between components at any time without losing your code or session state.Dynamic Target SwitchingAdvanced Capabilities:Rapid Prototyping: Test gameplay mechanics, adjust physics, tune animations, or explore AI behaviors live.Event Hooking: React to Unity lifecycle events without editing your main scripts.Scene-Scoped Scripts: Keep logic local and clean. No new files, no project clutter.Seamless Iteration: Write, test, and refine, all while staying in Play Mode.Lightweight Integration: No setup required. Just add the component and start coding.And Much More!!ZenCoder supports over 60 Unity lifecycle methods, deep reflection, rich IntelliSense, error highlighting, and a built-in Control Center to manage your live scripts.Supported OS: Windows / macOSLink to documentation: https://divinitycodes.de




