Lightweight 5×8 dot-matrix LCD module. Supports text display, color, transparency, animations, and live sensor data. Perfect for retro-style UIs, embedded device simulations, and sci-fi interfaces.LCD Module is a simple and customizable 5×8 dot-matrix display system for Unity. It emulates a small electronic LCD panel with adjustable color, transparency, and animation sequences.Key features include:Text Display: Show two lines of text with full control over characters.Animation:Step-based animation sequences are included as demo examples and can be customized or replaced.Color & Transparency: Control the display’s color and transparency settings; adjustments apply to all digits simultaneously.Live Data Integration: Connect to SensorDataProvider or other scripts to update values in real-time (e.g., temperature, humidity).Ideal for retro-style UIs, embedded device simulations, and sci-fi or industrial-themed interfaces. Lightweight and easy to integrate into any Unity project.LCD Module — Technical DetailsSupported Unity Versions:Tested on Unity 6.x; earlier versions not guaranteedSupported Render Pipelines:Universal Render Pipeline (URP)Included Assets:FBX Model × 1 Prefab × 1 Scene × 1 (Demo Scene, URP only) C# Scripts × 3 (includes demo script)Required Dependencies:None (uses only standard Unity features)Asset Types:3D Models, Prefabs, Scenes, ScriptsLicense:Standard Unity Asset Store EULADocumentation:Readme, HowToPDF included (usage instructions, setup guide)Recommended Uses: - Embedded device simulations - Sci-fi or futuristic HUDs - Prototyping small electronic displays in Unity




