Ultimate URP Tower Defense pack! Includes an animated Boss Mech, Spider & Nanobots with 4 skins each, plus 3 turret types. Mobile-optimized with LODs for peak performance. Ready to drop into Unity!Tower Defense Mechs & Turrets PackKickstart your next strategy or tower defense project with this high-quality, stylized robot asset pack. Featuring a massive Boss Mech, versatile NPC bots, and essential Defensive Towers, this pack is fully optimized for mobile, VR, and low-end platforms without sacrificing visual punch.🚀 Key HighlightsFully Animated: From the heavy stomp of the Boss Mech to the rapid fire of the Turrets, everything is rigged and ready for action.Visual Variety: Includes 4 distinct texture sets per character, allowing you to create different factions, difficulty tiers, or team colors easily.Performance First: Every model comes with LOD (Level of Detail) stages, ensuring your game runs smoothly even with hundreds of units on screen.URP Ready: Designed specifically for the Universal Render Pipeline to take advantage of modern lighting and post-processing.📦 What’s Inside?1. The "Apex" Boss MechThe center-piece of your wave. Includes high-quality animations:Animations: Intro/Spawn, Idle, Walk, Dash, and Fire.Skins: 4 Unique Texture Sets.2. Enemy NPC BotsFill your waves with these agile combatants:Nanobot: Small, fast, and deadly. (Walk & Fire animations)Spider-Bot: Multi-legged threat. (Walk & Fire animations)Skins: 4 Unique Texture Sets each.3. Defensive TowersThree essential archetypes for balanced gameplay:Laser Tower: Continuous beam damage.Turret: Rapid-fire projectile defense.Missile Launcher: Heavy AOE (Area of Effect) damage.🛠 Technical SpecificationsPipeline: Universal Render Pipeline (URP)Optimized: Integrated LODs for all models.Mobile Friendly: Low poly count optimized for mobile and standalone VR (Quest).Textures: 2048x2048 (can be downscaled for mobile).Bring your tower defense game to life with a professional, cohesive look!Models: There is total 17 different Building Models with Animation, NPPC has LOD on them. Here is the Poly-count of every single Models:Name ,Triangles ,Verticeslauncher.fbx,2394,1102Drop.fbx,5523,2600Roof.fbx,142,77StartIntro.fbx,16569,8428FlameBoxDash.fbx,16569,8428LaserTower.fbx,3628,1674Turret.fbx,4050,1904BigAnim.fbx,9978,4057SmallMech.fbx,2346,1049BigWalk.fbx,5422,2734Big.fbx,5422,2734FB_Anim_Test_4.fbx,16569,8428FB_Anim_Test_3 1.fbx,16569,8428FB_Anim_Test_3.fbx,16569,8428FB_Anim_Test_2 1.fbx,16569,8428FB_Anim_Test_2.fbx,16569,8428FB_Anim_Test_1.fbx,16569,8428Textures:All the Diffuse and Normal Maps are in .png format Here is the list of textures and their details:Name,Resolution,FormatAirDrop_Grid_AlbedoTransparency.png,2048x2048,.PNGAirDrop_Grid_Emission.png,2048x2048,.PNGAirDrop_Grid_MetallicSmoothness.png,2048x2048,.PNGAirDrop_Grid_Normal.png,2048x2048,.PNGtemplategrid_albedo.png,4096x4096,.PNGTemplateGrid_normal.png,4096x4096,.PNGLaserTower_Material_0.001_AlbedoTransparency.1001.png,2048x2048,.PNGLaserTower_Material_0.001_Emission.1001.png,2048x2048,.PNGLaserTower_Material_0.001_MetallicSmoothness.1001.png,2048x2048,.PNGLaserTower_Material_0.001_Normal.1001.png,2048x2048,.PNGlauncher_Base_AlbedoTransparency.1001.png,2048x2048,.PNGlauncher_Base_Emission.1001.png,2048x2048,.PNGlauncher_Base_MetallicSmoothness.1001.png,2048x2048,.PNGlauncher_Base_Normal.1001.png,2048x2048,.PNGlauncher_Missile_AlbedoTransparency.1001.png,2048x2048,.PNGlauncher_Missile_Emission.1001.png,2048x2048,.PNGlauncher_Missile_MetallicSmoothness.1001.png,2048x2048,.PNGlauncher_Missile_Normal.1001.png,2048x2048,.PNGFlameboxBlack_Grid_AlbedoTransparency.png,4096x4096,.PNGFlameboxNewTex_Grid_AlbedoTransparency.png,4096x4096,.PNGFlameboxNewTex_Grid_Blue_AlbedoTransparency.png,4096x4096,.PNGFlameboxNewTex_Grid_Emission.png,4096x4096,.PNGFlameboxNewTex_Grid_MetallicSmoothness.png,4096x4096,.PNGFlameboxNewTex_Grid_Normal.png,4096x4096,.PNGFlameboxNewTex_Grid_Orange_AlbedoTransparency.png,4096x4096,.PNGFlameboxPink_Grid_AlbedoTransparency.png,4096x4096,.PNGAO.png,1024x1024,.PNGAO1.png,1024x1024,.PNGAO2.png,1024x1024,.PNGGlass_Base_Color_6.png,1024x1024,.PNGGlass_Base_Color.png,1024x1024,.PNGGlass_Base_Color2.png,1024x1024,.PNGGlass_Base_Color3.png,1024x1024,.PNGGlass_Base_Color4.png,1024x1024,.PNGGlass_Base_Color5.png,1024x1024,.PNGGlass_Base_ColorMetalic.png,1024x1024,.PNGGlass_Base_ColorMetalic2.png,1024x1024,.PNGGlass_Base_ColorMetalic3_1.png,1024x1024,.PNGGlass_Base_ColorMetalic3.png,1024x1024,.PNGGlass_Base_ColorMetalic4.png,1024x1024,.PNGGlass_Base_Normal1.png,1024x1024,.PNGGlass_Base_Normal2.png,1024x1024,.PNGSmallMech_Material_0_AlbedoTransparency.png,2048x2048,.PNGSmallMech_Material_0_AlbedoTransparencyRed_2.png,2048x2048,.PNGSmallMech_Material_0_AlbedoTransparencyRed.png,2048x2048,.PNGSmallMech_Material_0_AlbedoTransparencySmall.png,2048x2048,.PNGSmallMech_Material_0_Emission.png,2048x2048,.PNGSmallMech_Material_0_MetallicSmoothness.png,2048x2048,.PNGSmallMech_Material_0_Normal.png,2048x2048,.PNGBig_Material_0_AlbedoTransparency.png,2048x2048,.PNGBig_Material_0_AlbedoTransparencyBlue.png,2048x2048,.PNGBig_Material_0_AlbedoTransparencyRed_2.png,2048x2048,.PNGBig_Material_0_AlbedoTransparencyRed.png,2048x2048,.PNGBig_Material_0_Emission.png,2048x2048,.PNGBig_Material_0_MetallicSmoothness.png,2048x2048,.PNGBig_Material_0_Normal.png,2048x2048,.PNGTurret_Material_0_AlbedoTransparency.1001.png,2048x2048,.PNGTurret_Material_0_Emission.1001.png,2048x2048,.PNGTurret_Material_0_MetallicSmoothness.1001.png,2048x2048,.PNGTurret_Material_0_Normal.1001.png,2048x2048,.PNG




