These tools are designed to assist Unity developers in project clean-up, refactoring, and maintenance by providing insights into object usage and references1. Reference FinderThe ReferenceFinder tool helps you find where a specific GameObject is referenced by scripts in your scene or prefabs using C# Reflection.2. Prefab Reference FinderThe PrefabReferenceFinder is a more robust tool specifically for finding references to an Asset Prefab. It utilizes SerializedObject and SerializedProperty for a more comprehensive check of object references, including those in private/serialized fields, in both scene instances and other prefabs.3. Button Reference CheckerThe ButtonReferenceChecker tool helps find UI Buttons in the active scene that are potentially unused or incorrectly configured this is very important to avoid build rejection by Apple Appstore.The contents of this package, part, have been generated with the aid of AI. AI tools used: [e.g., ChatGPT for documentation and adding comments to the code].Modifications made after generation:- Reviewed and manually optimized all code for performance and usability in Unity Editor- Added menu integration, custom editor windows, and UI controls- Created full documentation and tooltips- Tested for compatibility with Unity versions [insert versions]No content is copied from other publishers or copyrighted material.



