500 Posed People | Static Character Meshes
Denys Almaral
$32.99
$65.99
50%OFF
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A lightweight handy collection of static Low Poly Characters. Drag & Drop solid objects.Includes package patch to convert from URP to Built-in materials. HDRP would need additional manual steps using the standard conversion wizards.Contains 500 distinct fixed character poses! Created from 100+ unique Low Poly characters, each set to 4-5 poses from a pool of 40.⚠ No bones. No skinning. Each model is a single solid clean object. Just Drag & Drop! ➡ If you need the source characters for animation check out the City People Mega-Pack.Ideal for architecture visualizations, game prototyping, and background filling. With an average of 1500 triangles or 800 polygons per character. And swappable color palette textures to rule them all!HighlightsMassive Variety: Includes 500 distinct fixed characters. Each model is unique. Same character repeats only 4 to 5 times in different poses.Maximum Performance: Designed for static mesh rendering, avoiding the high CPU/GPU cost of Skinned Mesh Renderers and rigs.Single-Material Optimization: All 500 models share a single color palette texture (512x512), allowing for extreme batching efficiency.Minimalist Geometry: Features a lightweight footprint with an average of 1,500 triangles or 800 polygons per character.Diverse Poses & Easy to find: Coverage includes men and women in various states such as running, talking, and business poses. Each model name contains meaningful keywords.ArchViz Ready: Specifically tailored for architecture visualizations and large-scale background crowd population.Real world scale: Modeled to a standard ~1.7m real-world scale, these characters provide instant spatial context for blocking out levels and verifying architectural proportions during prototyping.Texture Variants: All the characters use a compatible color palette system that enables easy switching and customization. This allows the following features:All characters can share a unique texture.The texture can be switched to any of the provided variants.Regions on the texture image define parts of the model. FORUM | WEBSITE | E-MAIL | SOCIAL



