The ultimate optimization suite for Unity. Decimate Meshes, generate Auto LODs, bake Impostors, analyze scenes, and reduce Draw Calls directly in the Editor. Stop switching to external software.🔥 OPTIMIZE YOUR GAME IN MINUTES, NOT DAYSUltra Optimizer Tools is an all-in-one suite designed to bring industry-standard optimization workflows directly into Unity. Inspired by high-end geometry tools, it allows you to Fix, Decimate, and Simplify your assets without ever opening Blender or Maya.Whether you are targeting Mobile, VR, or High-End PC, this toolkit provides the essential features to reduce polygon counts and Draw Calls efficiently.🚀 CORE FEATURES1. 🧠 Scene Analyzer & DoctorDon't guess where the lag comes from.Performance Dashboard: View Triangles, Vertices, and Memory usage in real-time.Scene Doctor: Automatically diagnose common issues (Real-time lights, Missing UVs, Heavy Mesh Colliders) and get actionable fixes.Snapshots: Compare "Before vs. After" stats to verify your optimizations.2. 📉 Mesh Engineering & DecimationAdvanced geometry processing powered by robust algorithms.Decimator: Reduce triangle count by up to 99% while preserving UVs and boundaries.Mesh Repair: Weld vertices, recalculate normals, and fix orientation issues.Lightmap UVs: Generate UV2 channels for baked lighting directly in the inspector.Z-Fighting Fix: Resolve flickering textures with a single click.3. 🌳 Auto LOD GeneratorCreate Level of Detail chains instantly.One-Click Generation: Automatically generates LOD1, LOD2, etc., based on smart analysis.Auto-Setup: Creates the decimated meshes and assigns them to a standard Unity LODGroup component.4. 🖼️ 3D Capture (Impostors & Billboards)Extreme optimization for background objects and foliage.Impostor Baker: Convert complex 3D meshes into optimized "Fake 3D" sprites (Spherical or Cylindrical modes).Billboards: Bake simple Quads for distant objects.Isolated Baking: Captures objects in a void to ensure perfect alpha transparency.5. 🧱 Object RefactorOrganize your hierarchy for better performance.Smart Merge: Combine multiple objects into one mesh. Consolidates geometry by Material to drastically reduce Draw Calls.Explode: Split meshes with multiple sub-meshes into individual objects.Replace: Batch replace objects with Prefabs or Meshes.💎 WHY ULTRA OPTIMIZER?Save Time: No need to export/import .FBX files constantly.Non-Destructive: All generated assets are saved in a separate folder, keeping your originals safe.Undo Support: Every operation supports Unity's Undo system.Pipeline Agnostic: Works with Built-in, URP, and HDRP.📦 COMPATIBILITYCompatible with Unity 2021.3 LTS and higher.Supports PC, Mac, Mobile (Android/iOS), and VR.💡 RECOMMENDED COMPANIONTo monitor your game's FPS and hardware stats in a built application, check out our companion asset: [Ultra Performance Tools] - The perfect runtime monitoring solution to complement this editor-time optimizer.Credits: This asset utilizes the UnityMeshDecimation library under MIT License.Features:Editor-Time Optimization: All tools run within the Unity Editor.Pipelines: Compatible with Built-in, URP, and HDRP.Assemblies: Includes .asmdef files for faster compilation and clean project integration (Editor & Runtime separated).Files: Generated assets are safely stored in Assets/UltraOptimizer_Generated.Package Contents:Editor Tools (Analyzer, Refactor, Mesh Engineering).Runtime Components (Impostors, Billboards).Demo Scene & Documentation (PDF).Dependencies:No external package manager dependencies required.Includes UnityMeshDecimation (MIT) internally.📦 COMPATIBILITYCompatible with Unity 2021.3 LTS and higher.Supports PC, Mac, Mobile (Android/iOS), and VR.Support:Offline Documentation included (PDF).




