Essential Kit for PlayMaker - IAP, Leaderboards, Cloud Save, Notifications etc..
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Essential Kit PlayMaker Integration brings mobile features like IAP, Leaderboards, Achievements, Notifications, Cloud Save, Sharing, Web View, Deep Links, Background Tasks, App Updates, and Rating.Use this Savings Calculator to know how much you save by choosing Essential KitEssential Kit PlayMaker Integration is an add-on asset for Unity developers who use PlayMaker and want to access powerful native mobile features without writing code. It bridges Essential Kit V3 with PlayMaker, exposing all major native functionalities as easy-to-use PlayMaker Actions for iOS (iPhone, iPad, iPod Touch), tvOS, Android, and Android PC (Beta).Whether you are building a rapid prototype, a casual mobile game, or a scalable live service title, Essential Kit PlayMaker Integration lets designers and non-programmers implement in-app purchases, cloud save, leaderboards, achievements, notifications, deep linking, app updates, rating prompts, background tasks, media sharing, native dialogs, network monitoring, and in-app web views entirely through PlayMaker FSMs.| Requires Essential Kit (Earlier known as Cross-Platform Native Plugins: Essential Kit)✅ Future ReadySupports latest OS versions and SDKs including iOS 18 and Android API Level 35Minimum Deployment supports iOS 15+ and Android 5.0 (API Level 21) and above🌟 450+ five-star reviewsUsed by 25,000+ developers worldwide✨ Highlights✔ Visual Scripting Friendly API using PlayMaker Actions✔ No Coding Required for Native Features✔ Editor Simulation for Most Features✔ Auto Manifest and Dependency Handling✔ Selective Feature Enablement to Keep Builds Lightweight✔ Full ASMDEF Support✔ Full Source Code Included✔ Detailed PlayMaker Focused Tutorials✔ Works with Unity Cloud Build and Batch Mode✔ Actively Supported Since 2015 🚀📌 Important LinksInstallation Guide | Upgrade GuideUnity Forum Thread | Tutorials | API Reference | Support | RoadmapUse this Savings Calculator to know how much you save by choosing Essential Kit PlayMaker Integration🔥 PlayMaker Features📒 Address Book ActionsFetch user contacts via FSM actionsApply constraints like email or phone availabilityPagination support through PlayMaker variables📌 App Shortcuts ActionsAdd or remove app icon shortcuts dynamicallyConfigure shortcut icons and actions visually📢 App Updater ActionsDetect available app updatesOptional or force update prompts via FSMs🛒 Billing Services Actions (IAP)Fetch product details using PlayMaker actionsSupports Consumable, Non-Consumable and Subscription productsMultiple offers supported with unified FSM flowRestore purchases with success and failure eventsUses StoreKit v2 on iOS and Billing Client 8.0.0 on AndroidPromo code redeemed purchases supported☁️ Cloud Services ActionsSync game data across devices using FSMsAutomatic support for iCloud and Google Saved GamesSupports multiple primitive data types🔗 Deep Link ActionsUniversal Links and App Links supportCustom URL scheme handlingRetrieve deep link data directly into FSM variables🏆 Game Services ActionsAuthentication via Game Center and Google Play Games ServicesSubmit scores to leaderboardsUnlock and track achievementsCustom UI support for leaderboards and achievementsTag leaderboard scores using FSM variables📷 Media Services ActionsCapture, select, and save images or videosSupports multiple formatsHandles permissions automatically where applicable🖥️ Native UI ActionsNative alert dialogs with buttons and input fieldsDate and Time Picker actions🌐 Network Services ActionsCheck online or offline statusEvent-based connectivity change callbacks🔔 Notification Services ActionsLocal and Push Notifications via FSMsTime-based and calendar-based schedulingCustom payload keys for advanced workflowsRepeat scheduling with reboot persistence⭐ Rate My App ActionsAuto-prompt users based on FSM conditionsNative store rating dialogsOptional pre-confirmation dialog support📤 Sharing ActionsGeneric share sheet actionsShare text, images, videos, and filesMultiple attachment support⏳ Task Services ActionsRun background tasks using FSMsAutomatic handling of background execution limits🛠️ Utility ActionsOpen application settingsOpen app store listing🌍 Web View ActionsLoad local or remote web pagesCustom size configurationEvaluate JavaScript from FSMsReceive messages from web contentAccess native file dialogs and camera📌 NotesRequires Essential Kit V3Add "com.unity.nuget.newtonsoft-json": "2.0.0" or higher to Packages/manifest.jsonFor tvOS, Address Book, App Shortcuts, Media Library, Web View, Date Picker, and Sharing are not supported due to platform limitations. FSM actions for these features safely return no-op results.💡 Why Choose This Integration?✅ Designed Specifically for PlayMaker Users✅ Zero Native or C# Coding Required✅ Fastest Access to New Essential Kit Features✅ Automated Setup and Dependency Management✅ Future-Proof with Open Sourced ComponentsStill comparing options? See how Essential Kit stacks up:Essential Kit vs Unity IAPEssential Kit vs Easy Mobile Pro (EMP)Essential Kit vs Stan’s UMPEssential Kit vs Prime31Essential Kit vs GleyEssential Kit vs Native ShareEssential Kit vs Google Play Games Services (GPGS)Questions? Contact our support team🎮 Other Plugins You Might Like🎥 Screen Recorder Kit🤖 Easy ML Kit📊 Reporting Kit📢 Story Kit🚀 Ads Kit (Open Source)🔐 Permissions Kit (Open Source)Essential Kit PlayMaker IntegrationThe complete native mobile solution for PlayMaker powered Unity developers.Disclaimer: iOS is a trademark of Apple Inc. Android is a trademark of Google LLC. Unity is a trademark or registered trademark of Unity Technologies or its affiliates. This product is not affiliated with or endorsed by Apple, Google, or Unity.You need to have PlayMaker and Essential Kit plugins installed.AI was used for creating some parts of the product descriptions and usecase tutorial creations.




