A compact ancient power unit, encased in a weathered black frame and centered around a sealed glass chamber.Inside the vessel hovers a glowing, biconical crystal - suspended in mid-air and pulsating with cold blue energy. The cylindrical chamber is enclosed between two thick plates, each embedded with radiant glowing rings and crowned by a worn glass dome. Mechanical side supports, adorned with repeating segments and carved details, connect the top and bottom, lending the device both stability and a cryptic mechanical aesthetic. Subtle engravings and circuit-like inlays hint at advanced containment or transmission purposes, while the scorched surface wear suggests long-term exposure to intense heat or radiation. The overall form evokes the impression of a sealed core or dormant reactor from a lost civilization.Optimized for performance and ready for use in AAA games, AR/VR experiences, and cinematic scenes.🧱 Topology🔹LOD0: 12236 Tris🔹LOD1: 6116 Tris🔹LOD2: 958 Tris🎞 Animated🔹The core is rotating and floating✨ VFX🔹 Flickering glowing rings of heat🎨 PBR Textures (URP)🔹1x BaseColor Map (4096x4096)🔹1x Normal Map (4096x4096)🔹1x Metallic/Smoothness Map (4096x4096)🔹1x Ambient Occlusion Map (4096x4096)🔹1x BaseColor Map (1024x1024)🔹1x Normal Map (1024x1024)🔹1x Metallic/Smoothness Map (1024x1024)🔹1x Ambient Occlusion Map (1024x1024)🔹2x BaseColor Map (512x512)🔹2x Normal Map (512x512)🔹2x Metallic/Smoothness Map (512x512)🔹2x Ambient Occlusion Map (512x512)🔹2x Emission Map (512x512)🎨 PBR Textures (HDRP)🔹1x BaseColor Map (4096x4096)🔹1x Normal Map (4096x4096)🔹1x Mask Map (4096x4096)🔹1x BaseColor Map (1024x1024)🔹1x Normal Map (1024x1024)🔹1x Mask Map (1024x1024)🔹2x BaseColor Map (512x512)🔹2x Normal Map (512x512)🔹2x Mask Map (512x512)🔹2x Emissive Map (512x512)🧩 Materials🔹artifact_19_MAIN_MAT🔹artifact_19_TRANSP_MAT🔹artifact_19_GLOWRING_MAT🔹artifact_19_GLOWCORE_MAT🧾 Texture Format: PNG📦 Mesh Format: FBXThe scripts were created with the assistance of AI tools.




