Procedural Creature Leg System
Aligathor Productions
$8.80
$13.20
33%OFF
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Bring your creatures and robots to life with fully procedural leg animation and real-time IK — no keyframes, no animator, just smooth adaptive motion.Procedural Creature Leg System is a Unity tool that brings realistic, physics-based movement to any multi-legged creature, robot, or alien — without the need for hand-made animation clips. Whether you want spiders, mechs, or exotic beasts that adapt to terrain and slopes, this system provides a fast and flexible solution that feels alive.Documentation🧰 What’s Included3 fully rigged and animated creatures examples ready to use.Clear and detailed documentation explaining every parameter (with screenshots).Bonus “GooglyEye” script for fun visual touch.💻 Render Pipeline Compatibility✅ Built-In✅ URP✅ HDRP✅ CustomRP(Demo models use URP materials. You can easily convert them for your own render pipeline.)⚙️ Main Features🧠 Smart Procedural Motion – automatic walking and stepping logic, no animation clips required.🦾 Real-Time IK Solver – each leg uses an integrated inverse kinematics system for smooth and precise placement.🌍 Dynamic Ground Alignment – the body automatically tilts and adjusts height to match the terrain surface.🎛️ Fully Customizable – control step height, timing, randomization, and gait patterns directly in the Inspector.👣 Multi-Leg Support – works seamlessly with any number of legs or creature designs.🎮 Player Input Ready – WASD to move, Q/E to rotate, and Shift to sprint.💡 Bonus: “Googly Eye” Script – adds playful, animated eyes that bring your creatures to life!🧩 No Coding Required – drag, drop, and tweak!




