HDRP-style Area Lights for URP. Realtime performance with soft shadows. Fully optimized for PC and mobile.Compatible with all major Graphics APIs, including GLES 3. Mobile-ready.Support All Rendering Paths in Unity 6.Support RenderGraph and Compatibility Mode.The default Area Lights in URP are bake-only. This plugin breaks through that limitation by enabling fully real-time area lighting and delivering high-quality soft shadows.Documentation:https://drive.google.com/file/d/16y1C870dLnmTzEoeL7NsZve3_FjyTcu4/viewFeatures:HDRP-Grade Area LightsMatches HDRP's quality with real-time area lights and soft shadows.8 Concurrent Lights & ShadowsSupports up to 8 real-time area lights, all capable of casting dynamic shadows.Smart Shadow ManagementUnified shadow atlas with per-light settings and automatic priority sorting.Cross-Platform Soft ShadowsOptimized algorithms: PCF for mobile performance, PCSS for PC realism.Extended Shader SupportCustom-built versions of Lit, SimpleLit, and TerrainLit. Easily extendable.Plug-and-Play IntegrationURP Renderer Feature compatible with all render paths. Full RenderGraph and legacy mode support.Full Source Code Included.Compatibility NoteCompatible with all major Graphics APIs, including GLES 3. Mobile-ready.Support All Rendering Paths in Unity 6.Support RenderGraph and Compatibility Mode.Other HDRP-Style Effects in URP Series:https://assetstore.unity.com/packages/slug/333794 (GTAO)




