HDRP-style Area Lights for URP. Realtime performance with soft shadows. Fully optimized for PC and mobile.Compatible with all major Graphics APIs, including GLES 3. Mobile-ready.Support All Rendering Paths in Unity 6.Support RenderGraph and Compatibility Mode.The default Area Lights in URP are bake-only. This plugin breaks through that limitation by enabling fully real-time area lighting and delivering high-quality soft shadows.DocumentationFeatures:HDRP-Grade Area LightsMatches HDRP's quality with real-time area lights and soft shadows.8 Concurrent Lights & ShadowsSupports up to 8 real-time area lights, all capable of casting dynamic shadows.Smart Shadow ManagementUnified shadow atlas with per-light settings and automatic priority sorting.Cross-Platform Soft ShadowsOptimized algorithms: PCF for mobile performance, PCSS for PC realism.Extended Shader SupportCustom-built versions of Lit, SimpleLit, ParticleLit and TerrainLit. Easily extendable.Custom-built versions of Spine-SkeletonLit-URP.shader.Plug-and-Play IntegrationURP Renderer Feature compatible with all render paths. Full RenderGraph and legacy mode support.My Game, Powered by Area LightFull Source Code Included.Compatibility NoteCompatible with all major Graphics APIs, including GLES 3. Mobile-ready.Support All Rendering Paths in Unity 6.Support RenderGraph and Compatibility Mode.




