Modular sci-fi floor conveyor kit with Straight and Rotational modes. Trigger + Rigidbody ready. Built for URP, ideal for fast factory and logistics scenes.Sci-Fi Floor Pack: Conveyor is an asset for quickly building floor-type conveyors in a modular way. It supports Straight / Rotational modes and moves objects by detecting Rigidbody components inside a Trigger Collider according to the script settings.The dedicated Conveyor Belt shader provides belt scroll and side-flow (Emission) effects, and its speed can be adjusted independently from the physical movement.DocumentationEnglish | 日本語 | 简体中文 | 繁體中文 | 한국어 | Español | Français | Deutsch | PortuguêsContentsPrefabs: Straight / Rotational conveyor module prefabsScenes: demo and overview scenesScripts: SFP_ConveyorBelt.cs (Runtime, trigger detection and physics movement control)Shaders: conveyor-dedicated shader (Belt Scroll, Side Flow)Key FeaturesBuilt for URP (Universal Render Pipeline)Modular prefabs for fast placement with Straight / Rotational configurationsPhysics movement script that applies a velocity vector to Rigidbodies inside the trigger (FixedUpdate-based)Dedicated shader with Belt Scroll, Side Flow Emission, Rubber / Steel surface typesIndependent control between script Speed (physics) and shader scroll speed (visuals)Simple setup: drag and drop the prefab, set Speed, and runPattern customization for Side Flow: Index / Tiling / Speed (small textures recommended: 256×32)Included Floor Modules (13 pieces)Cross JunctionT-Split (Forward)Merge LeftMerge RightCheckpointStart SectionTurn Left (90°)Turn Right (90°)Transfer Left (90°)Transfer Right (90°)StraightEnd SectionPlain Floor (no belt)Technical OverviewTexture Sizes: Mostly 4096×4096, one 256x32Triangle Count: 34 ~ 699Texture Count: 10Texture Format: PNGMaterial Count: 4Model Format: FBXLOD: NoneAnimation: NoneBlend Shapes: NoneSupported Platforms: All platformsRender Pipeline CompatibilityURP only (Universal Render Pipeline)Built and validated on Unity 6.3 LTS (6000.3.19f1) and Unity 6.5 (6000.5.3f1)Scripts: SFP_ConveyorBelt.csConveyor Type: Straight / RotationalStraight ModeStraight Dir Local: Local direction vectorStraight Lock Gain: Centering strengthRotational ModeCenter: Rotation centerInner / Outer Radius: Applied radiusClockwise: Rotation directionRadial Lock Gain: Path-centering strengthSharedSpeed: Positive or negative values reverse directionShaders: Conveyor Belt ShaderBelt Surface Type: Rubber / SteelBelt Scroll Speed: Belt surface scroll speed (default 0.5)Side FlowEmission Color (HDR)Pattern Texture / Index / Tiling / SpeedMask Map ChannelsR = MetallicG = OcclusionA = SmoothnessRequirementsMoving Object: Rigidbody + ColliderConveyor_MoveZone Collider: Is Trigger enabled


