A plug-and-play particle effect that adds ambient floating dust to enhance atmosphere in any game or scene. Fully customizable for any environmentZero-setup particle effect for ambient dust that enhances atmosphere in any game scenario. Drag the prefab into your scene and it works immediately.Primary use: ambient dust particles for indoor and outdoor environments. Can be adapted for snow, ash, or similar atmospheric effects.Built with VFX Graph for universal compatibility across all Unity render pipelines that support it (URP, HDRP).Includes:Multiple preset variations for different scenariosAn example scene demonstrating implementationMultiple dust particle textures for various art stylesDocumentation with usage tips and customization ideasExternalForce C# API for custom movement behaviorsRealistic Movement:Particle movement driven by Perlin noise algorithm for natural, non-linear motion. Each particle follows unique trajectories with dynamic velocity curves throughout its lifetime, simulating real air currents. Particles spawn within a customizable box-shaped area.Randomization generates 5,000-10,000 distinct particle shapes with millions of possible combinations.Shader Graph accessible for advanced modifications. Replace textures and adjust parameters for complete control.VFX Graph based - URP, HDRP compatibleUnity 2019.3+ requiredPerlin noise movement algorithmExternalForce C# APIMultiple presets and textures includedExample scenes and documentation availableFully customizable parameters (count, speed, size, area, texture)Performance optimized5,000-10,000 distinct particle variations