Shooter Commando 2D - Game Template
Black Rose Developers
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Take on dangerous missions as you fight through enemy territory, eliminate threats, and reach the extraction helicopter. Experience fast, action-packed gameplay across 8 crafted levels.Shooter Commando – Action-Packed Top-Down ShooterStep into enemy territory and take on intense missions in Shooter Commando. Eliminate hostile forces, push through dangerous environments, and reach the extraction helicopter to complete each mission. With 8 fully crafted levels, the game delivers fast-paced, engaging combat from start to finish.Important Note for Previous PurchasersIf you purchased an earlier version and need access to the updated package, please contact us at: blackrosedevelopers@gmail.com🔗 Try the Demos:📱 Android APK🌐 WebGLArt Assets• 35 customizable materials• 225 detailed PNG spritesPrefabs• 115 well-organized, ready-to-use prefabs for rapid scene creationScenes• 3 expandable 3D scenes with immersive environmentsScriptable Objects• Store level and progression data efficientlyScripts• 68 clean, well-structured scripts supporting smooth gameplayCustomizationYou can easily modify existing content or add new levels, enemies, and visuals to shape the game exactly the way you want.DependenciesThis asset requires the Unity UI/TextMeshPro package. Please ensure it is installed via the Unity Package Manager for full functionality.SupportFor assistance or questions, please visit: blackrosedevelopers.com1. ArtThis folder has two subfolders as below:- MaterialsContains 35 various materials and their textures used in the game, which can be customized with different colours or sprites.- SpritesContains 3 subfolders (Gameplay, UI and Weapon) with 225 PNG sprites.(from 3187 x 2478 to 100x100)2. PrefabsThe Prefabs folder includes five main categories:- 2D: Contains 50 prefabs of 2D game elements such as cars, rocks, walls and etc that can be used in levels.- Particles: 26 unique particle effects with different materials.- Requirement: 4 different prefabs that should be in game scenes when level designing.- Weapons: 2 subfolders of bullets with 5 prefabs and weapon types of enemy and player with 23 prefabs.- UI: 7 Prefabs of the game menus and UI elements.3. Scenes- Map1-Level-1 to Map1-Level-8: 8 levels of the game- MainMenu : starting scene of the game4. Scriptable ObjectMainContents, MainDataStorage and UIData scriptable object to save the game data and UI data. 8 scriptable of levels.5. ScriptsScripts are categorized into six folders, with clear names and functions to ensure easy understanding.