FBX Exporter
Unity Technologies
$0.0
Date |
Price |
---|---|
日時 |
価格($) |
03/17(2018) |
0.0 |
11/22(2024) |
0.0 |
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NOTE: The latest Unity FBX Exporter is available in Preview via the Package Manager from Unity 2018.3+. This version here on the Asset Store is not the most recent, doesn't have the newest features, and will eventually be removed.
The Unity FBX Exporter package makes it smooth and easy to send geometry and animation from Unity 2017.3 or later to any application that supports FBX and back again with minimal effort.
In particular, this round-trip workflow enables you to export Unity scenes to FBX, import into Maya, Maya LT, or 3ds Max using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work.
The exporter provides support for GameObject hierarchies, Materials, Textures, Cameras, Lights, Skinned Meshes, and Animation. The Unity FBX importer provides support for hierarchies, Materials, Textures, Stingray Physically Based Shader (PBS), Cameras, Animation and Animated custom properties (when present in the FBX file).
This package includes a plug-in for Autodesk Maya 2017 or later, Autodesk Maya LT 2017 or later, and 3ds Max 2017 or later.
Note: The FBX Exporter is a “Restricted Asset” under the Asset Store End User License Agreement and is subject to the Unity Companion License 1.0. Further, use of the Autodesk FBX SDK is subject to your acceptance of and agreement to the FBX SDK License and Service Agreement terms