Create fully animated, game-ready characters in under 10 clicks. Export pixel-perfect top-down and sidescroller spritesheets. Streamline your art pipeline with powerful in-editor tools.TRY BEFORE YOU BUYWebGL demo available: DEMOFEATURESCreate unlimited animated charactersSupports top-down and sidescroller stylesPixel-perfect animations includedGame-ready in under 10 clicksPlaytest instantly in the editorBuilt-in WASD / Arrow controlsDesign custom items and setsSimple custom Item & Set creationInteractive editor tools for creatorsFull control over layering and setupCustomize colors (HSV / RGB / HEX)Use color swatches for consistencyImport custom sprites easilyEasy to use UI with live previewsIncludes background preview optionsPaperdoll exporting systemChange export destination foldersSupports weapons and variantsChange clothing and equipment instantlyHundreds of hand-made itemsMany with variant layers1 click export workflowCustom file names supportedOptional shadows and rulesRandomize layers, outfits, and namesC# code with commentsBundle addon system supportedAseprite template includedAll spritesheets are hand madeWHAT ITEMS ARE INCLUDED?15 hairstyles5 beards15 skins65 hats7 gloves13 shoes26 shirts7 chests1 overall12 capes28 pants8 skirts24 one handed tools15 offhand shields3 staves1 artifact3 bows1 quiver28 character sets1 fx1 rifleWHAT ANIMATIONS ARE INCLUDED?Idle - 4 framesMove- 6 framesMelee - 6 frames (Requires 1H tools + offhand shield)Magic - 6 frames (Requires staves + artifact)Ranged - 6 frames (Requires bows + quiver)Rifle - 6 frames (Requires rifle)Block - 6 frames (Requires 1H tools + offhand shield)Use - 6 frames (Artifacts and quivers)TECHNICAL DETAILSCharacter canvas size = 128x128Idle spritesheets = 512x512Other spritesheets = 768x512Approximately 2300 item spritesheetsApproximately 260 itemsRELATED ASSETSAdmurin's Pixel Items100 Topdown Monsters Vol. 1 - Pixel Art100 Topdown Monsters Vol. 2 - Pixel ArtThis tool requires the following prior to using it- Addressables package (com.unity.addressables)- Unity’s built-in TextMeshPro for UI text elements