animal pelts volume three: cheetah, badger, boar, goat, sheep, bear
lucidstormcg
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7 complex 4k pelts with folds and professional opacity maps ranging from exotic to cold-climate. The seventh bonus pelt has experimental hair grooming (hair cards).cheetah, badger, boar, goat, sheep, bear unique detailed pelts/skinsComplex 4k pelts with many hours of work put into each of them. What makes them stand out is the realism of the fabric and the complex opacity map with a gradual passage from transparent to opaque. Pelts have material folds, which add to realism.PBR material and prefabs for both Built-in and URPAO, Displacement (or Height map), Specular, Diffuse, NormalThe scene contains six displaced meshes at 8-20k tris (first row) and six flat meshes (second row) - 2-tris image planes; all meshes come with 4k maps.This pack features displacement maps connected to increase displacement levels, further from the already displaced mesh geometry.If you need pelts, these are very realistic, natural, detailed, optimized, and original. Look no further than here.Please check my other related packagesanimals pelts volume one: https://assetstore.unity.com/packages/slug/310354animals pelts volume two: https://assetstore.unity.com/packages/slug/337818The mesh can be a flat image plane or a displaced version ranging between 12K to 20k tris The texture detail of the six animal pelts is at 4k (original working area of document is 4k)True displacement with a perfect match with texturesMaps include: AO, Displacement (or Height map), Specular, Diffuse, Normal