Implement Unity's multiplayer Matchmaker in your project with this Building Block's pre-made UI elements. Learn what Matchmaker is, how to set it up, and how to connect to Unity's Netcode packages.The Matchmaker Session Building Block provides a ready-made starting point for integrating Unity Matchmaker into your multiplayer project.Use the included UI, example scene, and Matchmaker queue configuration to connect players into sessions based on customizable matchmaking rules.Core Features:Unity Matchmaker integrationReady-made Matchmaker queue configurationDeploy queue settings directly to Unity CloudRule-based player matchmakingCustomizable UI built with UI ToolkitExample scene for testing matchmaking and sessionsUnity Multiplayer Services integrationDesigned to be extended for your own matchmaking requirementsGameplay synchronization can optionally be added using Netcode for GameObjects or Netcode for EntitiesLearn More:Matchmaker Session Building BlockMultiplayer Building Blocks PrerequisitesUnity Matchmaker DocumentationCompatibility:Supported across Unity-supported platforms




