Create UI particle effects directly on Canvas. No sorting issues, mobile optimized, easy setup, built-in sound support, and familiar workflow for fast UI VFX creation.This package is fully compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP)⚡️ v4.1.2 MAJOR UPDATE CELEBRATION ⚡️ We have completely overhauled the UI Particle System with Unity Job System architecture! To celebrate this massive milestone with our community, the asset is currently available at our Special Launch Pricing. Get full access to the new powerful core today!Create UI particle effects directly on Canvas — no sorting issues, no hacks, no complexity. UI Particle System is a high-performance, Unity Job System-powered solution built specifically for UGUI, allowing you to create clean, responsive, and professional UI effects with a familiar workflow.Unlike traditional particle systems, this solution renders everything efficiently inside a single object mesh natively within the Canvas hierarchy. Your particles behave like real UI elements, eliminating sorting layer conflicts and camera-based workarounds.With its newly redesigned Shuriken-like layout, the workflow feels exactly like Unity’s native Particle System, ensuring zero learning curve.KEY FEATURESJob System Architecture: Multi-threaded performance with a single-object mesh structure (no more individual GameObject bottlenecks).Native Canvas Rendering: No sorting layer conflicts or camera workarounds.Familiar Shuriken-like Workflow: Redesigned, ultra-intuitive inspector UI.Mobile Optimized & Lightweight: Built on a Zero-GC core with fully optimized World Space simulation.Advanced Modules: Upgraded Trails (with rich color/gradient options), Noise, Modernized Attractors (Direct Attractor), and Sub Emitters.Comprehensive Lifetime Controls: Added Simulation Speed, Delta Time, Limit Velocity, Force over Lifetime, Color by Speed, and Size by Speed.Built-in Sound Effects System: Trigger audio on birth, death, start, or stop.Full Masking Support: Works flawlessly with RectMask2D & UI Mask.Texture Sheet Animation & Stretched BillboardsWorks with Overlay, Camera, and World Space100+ Ready-to-Use PrefabsSMART CLONE TOOLConvert existing standard Unity Particle Systems into UI Particles instantly with our upgraded, ultra-stable cloning tool. A detailed conversion report shows exactly what was successfully adapted, helping you adjust results with confidence.USE CASESButton click feedbackReward and loot effectsCurrency and pickup animationsUI highlights and transitionsMagic, glow, and ambient effectsPERFORMANCEDesigned for professional performance from the ground up. By migrating to the Unity Job System and eliminating individual GameObjects, the system minimizes allocations, reduces draw calls with automatic atlas generation, and delivers smooth, rock-solid frame rates even on low-end mobile devices.Ideal for developers looking for UI particles, Canvas particle systems, UI VFX, or UGUI effects. Provides a complete solution for creating dynamic and responsive UI visuals.Rendering & Architecture:Native Canvas rendering (Hierarchy-based sorting)Single-Object Mesh Generation (No more individual GameObjects per particle)No Sorting Layer or Order in Layer usageFully overhauled Simulation Space: World with zero positioning bottlenecksPerformance & Optimization:Powered by Unity Job System for multi-threaded performanceZero-GC architectureAutomatic Sprite Atlas systemReduced draw calls and batching optimizationModules:Emission (Rate & Burst)ShapeVelocity Over Lifetime (Linear & Curve)Limit Velocity Over Lifetime & Force Over LifetimeColor / Size / Rotation Over LifetimeColor by Speed & Size by SpeedTexture Sheet AnimationNoiseAdvanced Trails (UI & TrailRenderer optimized with Inherit Color/Texture, Gradients, and Random Color support)Upgraded Attractors (with newly added Direct Attractor feature)Sub Emitters (event-based)Sound Effects (Birth, Death, Start, Stop)Global Controls: Simulation Speed & Delta Time supportAdditional Features:Enhanced Particle System Clone Tool (with ultra-stable conversion report & native compatibility)Stretched Billboard supportBuilt-in Alpha & Additive blend modesRedesigned Shuriken-style simplified Inspector UICompatibility:Unity 2021.3 LTS+Unity 6+Built-in & URPMobile, PC, Console, WebGLYes, I utilized AI assistance during the package development process to ensure high quality and efficiency.1. Visual Assets: Generative AI tools were leveraged to assist in the creation and refinement of specific textures and sprites, ensuring professional-looking graphics.2. Code Assistance: AI was used for code refactoring, optimization suggestions, and documentation to produce a cleaner, more robust, and maintainable codebase.



