A 2D player controller where you swipe and release to jump in the opposite direction and stick to walls.This is a demo for Sticky Frog. It features the frog character and the player controller script, where you swipe and release to jump. The controls work on both desktop (mouse) and mobile (touch).The template includes the frog player controller, which lets you control the character by pressing anywhere on the screen and swiping. A dotted line shows the jump direction as you swipe. When you release, the frog jumps along the chosen trajectory. Landing on walls makes the frog stick until you jump again. Each wall landing triggers a sticky particle effect and leaves a splatter mark on the wall for added feedback.You can get the full game template from this link: https://assetstore.unity.com/packages/slug/335510Player Controls: Swipe and release to jump in the opposite direction.Platform Support: Works on mobile and desktop, supporting Android, iOS, Windows, and WebGL.