Backbone Singer Tone turns mic input into real-time pitch data for Unity: Hz, MIDI note, cents, and note name. Drop the prefab, wire UnityEvents, and make your singing app!🎤 Backbone Singer Tone for Unity – Turn Voice into GameplayCapture sung notes in real time and drive your game with musical intent. Backbone Singer Tone listens to the microphone and outputs frequency (Hz), MIDI note, cents, and note name—all exposed as properties and UnityEvents for instant wiring to UI, VFX, and logic.Key FeaturesReal-time vocal pitch detection, tuned for voiceCoarse-to-fine DSP + IIR filters for stable notesMode smoothing to reduce flickerSilence gate with optional auto-clearEvent-driven API: OnPitchHz, OnMidiNote, OnMidiCents, OnNoteNamePrefab-first workflow: drop MicToneDetector and go⚙️ Performance & ControlLow latency with adjustable pitchWindowMsTune stability vs lag with consecutiveDetectionsMuted AudioSource prevents feedbackMinimal GC; optional debug logs🧪 What’s IncludedPrefab: MicToneDetector Runtime: DSP, tracker, IIR filters, circular buffer, detector wrapperSample scene: live Hz/MIDI/Note UIDocs: Quickstart + full technical reference🎮 Perfect ForSinging games and scoringReactive UI/VFX, stream overlaysTuners and ear-training tools✅ Unity 2020.3+ (Mono/IL2CPP)✅ Desktop, Mobile, VR, Console, WebGL✅ Clean C# source, documented (Doxygen for power users)✅ Sample scenes included🧑💻 Ultra-fast QuickstartAdd the prefab → tweak a few fields → press Play → sing.Optionally wire UnityEvents in the Inspector for instant feedback.Give your game a voice. Make every note count.