A feature-complete implementation of HDRP's GTAO for URP, elevating your URP projects to the next level.Fully supports URP in Unity 2022.3 LTS and Unity 6, including:• Complete Rendering Path Support: Forward, Forward+, Deferred, and Deferred+ (Unity 6).• Advanced Framework Compatibility: Native Render Graph support (Unity 6) and full Compatibility Mode support (Unity 2022 and Unity 6).Features:HDRP-Grade GTAO: Authentically implements HDRP's GTAO technology in Universal Render Pipeline.Superior Image Quality: Enhanced with advanced spatial and temporal denoising.Performance Optimization: Configurable half-resolution rendering with temporal accumulation and optimized upsampling.Plug and Play: Fully compatible with URP built-in shaders — no code integration required.Seamless Workflow: Integrates natively as a URP Renderer Feature for one-click setup.Compatibility Notes:✅ Requires compute shader support❌ Not compatible with OpenGL ES (GLES)📱 On mobile, use Vulkan or Metal graphics APIDocumentation:https://drive.google.com/file/d/1Bw9Ra3LlKuLKbu-AircWv276u9alcb1y/view