
A lightweight and flexible shader that lets you cut 3D objects with an adjustable clipping plane and instantly visualize the cross-section.Easy Clip CrossSection SDF Shader is a customizable shader solution for Unity that allows you to slice 3D objects with an adjustable clipping plane and render clean, dynamic cross-sections. Both the object’s surface and the cross-section can be styled independently with your own textures and colors, making the effect highly flexible.The package is fully customizable:Adjust the plane angle, position, and range in real time.Control the cross-section radius and add smooth circular masks.Apply different textures, colors, and blending for surface vs. section.This makes it suitable for a wide range of genres and projects, including:Scientific / Educational Visualization (medical anatomy, architecture, mechanical parts)Interactive Applications (training tools, design previews, simulations)Games & Creative Projects (sci-fi effects, puzzle mechanics, stylized slicing)With its simple setup and real-time adjustability, the shader provides a versatile cross-section effect that fits both practical visualization and stylized gameplay needs.Key Features:Adjustable clipping plane with customizable angle and distance.Real-time cross-section visualization with independent texture and color control.Optional circular mask with adjustable radius and smooth edge transition.Separate rendering for object surface vs. cross-section.Fully exposed material parameters in the Unity Inspector (no coding required).Lightweight Unlit Shader implementation (performance-friendly).Use AI to generate Textures