Markup Shader GUI – Tag-Based Layout for Shaders
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Markup Shader GUI lets you build shader inspectors using tag-based syntax for layouts, controls, conditional logic, and tooltips, enabling fast, structured, and consistent shader UI creation.Compatible with Unity 2022 or higher.Other versions may work but are not officially verified.-------------------------------------------------------------------------------• Graphics Essentials includes this package and other game-ready visuals• If you only need this package, a single purchase offers the lowest price• For multiple packages, Graphics Essentials provides the best overall value• View Graphics Essentials →--------------------------------------------------------------------------------------------------------------------------------------------------------------📖 DocumentationOverview• Markup Shader GUI builds shader inspectors with simple, tag-based syntax.• Supports conditional logic, multi-property layouts, tooltips and help box.• Create consistent, clean, and intuitive shader UIs with minimal effort.Features• Foldout – Collapsible section• Separator – Horizontal divider• EnableIf – Conditional enable• ShowIf – Conditional visibility• MiniTexture – Compact texture field• MiniTextureWithColor – Texture and color in one line• FloatRange – Enhanced range slider• MultiLineVector – Vector in multiple lines• Label – Text label• Tooltip – Property tooltip• HelpBox – Message box-------------------------------------------------------------------------------📦 More Assets 🕹️ More Demos 🌐 Publisher Website 💬 Publisher Support