Create and customize sliding puzzle games
Ready-made Unity template for puzzle games
Build addictive sliding puzzles with ease
Customizable puzzle game kit for UnitySlide the Ball is a fully featured Unity puzzle game template where players slide and rearrange tiles to create a continuous path for a rolling ball to reach the goal.Highly customizable, lightweight, and modular, it’s perfect for casual games, educational apps, or tile-based puzzle experiments.Core ObjectiveCreate a valid path for the ball by sliding tiles. The ball automatically rolls along the path once it is complete. Players must solve the puzzle using minimal moves while navigating obstacles and challenges.Key FeaturesTile-based puzzles from beginner to advanced difficultySmooth sliding mechanics with instant visual feedback Automatic ball movement once the path is complete Customizable tile types, backgrounds, and prefabsClean C# scripts for easy modificationFully editable assets with no third-party dependenciesCross-platform support – Android, iOS, WebGL, Windows, macOS Rendering Pipelines SupportedBuilt-in Render Pipeline – Default Unity pipeline for simple projects URP (Universal Render Pipeline) – Optimized for performance on mobileHDRP (High Definition Render Pipeline) – High-fidelity visuals for PC/consoleTechnical DetailsUnity Version: Unity 2022 or LatestSupported Platforms: Android, iOS, WebGL, Windows, macOSDependencies: None (fully self-contained) File Structure: Organized and modular for easy updatesSummarySlide the Ball is a flexible, self-contained tile-based puzzle template that’s fully editable, modular, and optimized for multiple platforms. It’s perfect for creating strategic, visually engaging puzzles for casual or educational games. Documentation Links Gameplay Instructions – Learn how to play, control the ball, and solve puzzles Slide the Ball – Game Play Documentation Replacing the UI – Step-by-step guide to easily update graphics, tiles, and iconsSlide the Ball – Replace Graphics DocumentationLevel Creation – How to create, duplicate, and edit levels using the Level EditorSlide the Ball – Level Creation DocumentationGames LinkCompany LinkAPK LinkSlide the Ball gives you everything you need to build, customize, and publish your own tile-based puzzle game — fast, fun, and ready for any Unity project! SupportFor support, customization, or technical assistance, contact:admin@revolutiongamesindia.comComplete Sliding Puzzle Game Template – Fully built in Unity, offering a ready-to-use, flexible, and modular puzzle game framework. Grid-Based Tile Sliding Mechanics – Smooth and responsive swipe controls for intuitive gameplay on both mobile and desktop.Multiple Level Packs – Scalable difficulty from beginner to advanced, keeping players engaged with progressively challenging puzzles.Star Collection System – Earn stars by completing levels efficiently, adding an extra layer of challenge and replayability.Hint System – Optional hints to guide players when they get stuck, improving user experience without breaking the challenge.Pause & Resume Functionality – Players can pause, resume, or restart levels anytime, maintaining gameplay flexibility. Clean, Modular C# Scripts – Well-commented, easy to understand, and fully customizable for developers to tweak mechanics or add features.Easy-to-Customize UI, Graphics, Sounds & Levels – Quickly swap tiles, backgrounds, buttons, and audio to fit your game’s theme or branding.Mobile-Ready with Optimized Performance – Designed for smooth gameplay on Android and iOS devices with minimal lag or frame drops.Cross-Platform Support – Works seamlessly on Android and iOS out of the box, ready for immediate publishing.Fully Extendable & Self-Contained – No third-party dependencies required; everything you need is included and ready to go.I used AI tools to generate the background artwork included in this package. The AI was used only for visual asset generation (background design), while all core gameplay code, models, materials, and logic were created and implemented manually in Unity. The generated assets were further refined and optimized to fit the project requirements