
TrackerForAll enables real-time pose, face, hand, iris, hair, and selfie tracking with avatar animation. Runs on RGB camera, cross-platform, 60FPS, with demo scenes for quick integration.TrackerForAll is a complete real-time human tracking solution for Unity. Using only an RGB camera, it detects pose, face, hand, iris, hair, and body landmarks to power immersive applications across games, AR/VR, virtual try-on, and motion capture.The tool supports both webcam and video input, outputs 2D and 3D landmarks, and includes automatic IK/FK avatar animation with scaling and rotation. All features are configurable in the Unity Inspector, and demo scenes are included for every major feature to help you get started immediately.✨ Key FeaturesPose Tracking with 2D/3D landmarksFace Tracking with key facial pointsFace Mesh Tracking with blendshape expressionsFull Body Tracking with 543 landmarks (body, face, hands)Hand Tracking with handedness detectionIris Tracking for gaze and lens try-onHair Segmentation for virtual stylingSelfie Segmentation for background blurring/removalAvatar Mocap & Body Tracking with real-time IK/FKRuns at up to 60 FPS across desktop and mobile🎯 Perfect ForVirtual try-on (clothing, makeup, lenses, hair)Motion-based games & gesture-driven UIAR/VR avatars and live streaming puppeteeringMocap pipelines and avatar dancing videosFitness, training, and education appsTrackerForAll works with any humanoid avatar (including ReadyPlayerMe) and is cross-platform: Windows, macOS, Linux, Android, and iOS.Bring avatars and applications to life with advanced real-time human tracking — all inside Unity.Package Contents:TrackerForAll prefab with runtime controllersML model runners (lite & full versions)AvatarMocap script with IK/FK integrationWebcam & video input managersDemo scenes for all features (pose, face, face mesh, full body, hand, iris, hair, selfie segmentation, avatar mocap, body tracking)Documentation & setup guideThirdPartyNotices.txtSupported Features:Pose Tracking – 2D & 3D body landmarksFace Tracking – Face & key facial pointsFace Mesh Tracking – 3D mesh & expressions with blendshape scoresFull Body Tracking – 543 landmarks (body, face, hands)Hand Tracking – Landmarks, handedness, and gesturesIris Tracking – Real-time iris movement & lens try-onHair Segmentation – Virtual hair coloring and stylingSelfie Segmentation – Background removal, blurring, and virtual backgroundsAvatar Mocap – Real-time humanoid animation, auto scaling, IK/FKBody Tracking – Pose replication from webcam/videoAvatar Requirements:Humanoid rig (Unity Mechanim-compatible)No manual bone setup neededSupports ReadyPlayerMe and other humanoid avatarsPerformance:Runs at up to 60 FPS on desktop (tested on mid-range hardware)Lite ML models recommended for Android/iOS buildsConfigurable smoothness and visibility thresholds for stable motionRequires good lighting for optimal detection accuracySupported Platforms:WindowsmacOSLinuxAndroid (camera setup required, lite model recommended)iOS (camera setup required, lite model recommended)Unity Compatibility:Unity 2020.3 LTS or laterWorks with Built-in, URP, and HDRP pipelines