Visualize & Control everything: Animations, Timeline, Events, Bones, IK, Scaling & Blend Shapes. The ultimate Unity workflow tool.Anim Control Hub is an all-in-one tool to visualize, organize, and control animations in Unity quickly and intuitively.It’s built to speed up your workflow and give you full control over animation clips and character setup, without cluttered menus or unnecessary steps.✨ Key Features🆕 Utilities PanelA set of 4 professional tools designed to streamline character setup:Categorized bone browserBone VisualizerEdit bones directly in the Scene View with:Mirror Mode (Normal / Inverted)Simple IKVisibility filters (hide small bones)Measure character height and auto-scale meshes to a target size (e.g. 1.80 m) with a single click.Height RulerName filtering for a cleaner viewBlend Shapes ManagerEasily manage multiple blend shapes:Master slider controlCopy / paste values between meshesAuto-rotation to inspect characters from every angleOrientation ToolInstantly snap characters to the ground (Place on Surface)🎞️ Core Animation ToolsView all animations from any object using an Animator or Animation component.Animation ExplorerSave important clips and find them instantly using powerful filters.Favorites & Advanced SearchSmoothly scrub animations, adjust playback speed, or step frame-by-frame.Interactive TimelineQuickly add, edit, and assign animation events with parameters using a built-in function search.Event ManagerInstantly check clip duration, total frames, FPS, loop status, event count, and more.Detailed InsightsExport models as FBX in the exact pose of the animation at the current playback time.FBX Pose ExportLocate clips in the project, toggle slow motion, and navigate faster.Smart ShortcutsNo Animator? Simply drag and drop clips to automatically create and assign one (Animator or Legacy).Automatic Assistant🛠️ Perfect forDevelopers who want real productivity when working with animations.Technical artists who need precise control over bones, blend shapes, and events.Indie creators and studios aiming for a faster, cleaner Unity workflow.✅ CompatibilitySupports Animator Controller and Legacy AnimationCompatible with URP, HDRP, and Built-in PipelineRequirements:Unity 2019.3 LTS or higher (recommended).Works with both Animator Controller and Legacy Animation.Render Pipeline Support:✅ Built-in Render Pipeline✅ Universal Render Pipeline (URP)✅ High Definition Render Pipeline (HDRP)Platform Compatibility:Editor only (not required at runtime).Compatible with Windows, macOS, and Linux editors.Dependencies:No external dependencies.Fully integrated with Unity’s native Animator and Animation systems.Performance:Lightweight editor tool, no runtime overhead.Optimized for large projects with many animation clips.Limitations:Designed for use inside the Unity Editor (not for in-game animation control).Does not replace the Animator Controller — works as a visualization and management tool.




