
Lightweight Unity localization tool with TextMeshPro support. Auto-translates via MyMemory, manages quotas, and lets you customize multilingual text directly in the Editor.Works with all render pipelines (Built-in, URP, HDRP). No SRP-specific dependencies.SmartLocalizationLite is a streamlined localization package for Unity projects. It integrates seamlessly with TextMeshPro components, providing a simple workflow to manage and preview translations in the Editor. The system connects to the MyMemory translation API, offering automatic translation with daily character quotas (expandable with email). Developers can customize supported languages, lock/unlock entries, and refine translations directly in Unity. Suitable for indie games, prototypes, or any project needing multilingual UI without complex dependencies. Lightweight, editor-friendly, and ready to extend into full-scale localization pipelines.🔜 Looking for more power?A full Smart Localization package will launch in October 2025, with 8+ translation providers (DeepL, Azure, Google, Amazon, LibreTranslate, Smartling, IBM, Yandex), richer settings, diagnostics, CSV import/export, and an integrated migration system to upgrade seamlessly from the Lite version.TextMeshPro integration with LocalizedTMP componentProject Settings window to configure languages & defaultsMyMemory API integration with auto translation & quotas (5k/50k chars/day)Editor inspector: search, filters, lock/unlock, placeholder validationDrag-and-drop language management with reorderable listsRuntime service for current language, defaults, and change eventsSource, default, and current language managementSimple, extensible ScriptableObject settings