
Planet-scale digital twin SDK for Unity 6. EPSG:4326 globe with imagery+DEM, 3D Tiles & Entities. Distance/area/elevation, section/viewshed, coord transforms, UTC time series. Built-in/URP, Windows.DiTAP for Unity v2.0 Lite is a Unity 6 SDK that builds an EPSG:4326 globe with an imagery+DEM BaseLayer, and renders both 3D Tiles and regular Entities in one workflow.Production-ready features include distance/area/elevation measurements, section & viewshed-style analyses, lat-lon ↔ Cartesian transforms and geodesic distance, globe-space rotation from position, and UTC-based time series (speed, reverse, ranges, timeline).The package also assists with auto-created layers and setup guidance so you can validate features right after import.HighlightsGlobe & tiles: imagery+DEM BaseLayer, EPSG:4326 globe renderingData: 3D Tiles (b3dm/i3dm/pnts) and Entity objectsMeasurement/Analysis: distance/area/elevation, section/viewshed-like tools, map switching UICoordinates/GIS: lat-lon ↔ Cartesian, point-to-point distance, rotation from globe positionTime Series: UTC time, speed/reverse, range selection, timeline controlEditor UX: auto-injected layers (Globe/U3DTiles/Measure/Entity/Marker/CopyMesh/HiddenToMainCam)Unity: Unity 6 (6000.0.2 or newer)Dev Tools: Visual Studio 2022Platform: Windows 10+ (x64)Render Pipelines: Built-in, URP (HDRP not supported)Recommended Specs: CPU i7-10700F or better / RAM 8GB+ / GPU GeForce RTX 3060+TextMeshPro com.unity.textmeshpro 3.0.6+ (Unity Registry)Required PackagesKTX for Unity com.unity.cloud.ktx 3.4.5+Draco for Unity com.unity.cloud.draco 5.1.8+Burst com.unity.burst 1.8.24+ (Unity Registry)Mathematics com.unity.mathematics 1.3.2+ (Unity Registry)Shader Graph com.unity.shadergraph 13.0.0+ (Unity Registry)3D Tiles: b3dm, i3dm, pntsSupported Import FormatsImagery/DEM: jpeg, png, raw(DEM), bil(DEM), terrain(DEM)Import Size Limit: 400 MBPlayer > Active Input Handling = BothProject Settings (Important)Player > Allow downloads over HTTP = Always allowedAuto-created Layers: Globe, U3DTiles, Measure, Entity, Marker, CopyMesh, HiddenToMainCamThird-party Notice: gltfast (MIT License) custom build included — Copyright © 2018–2025 Andreas Atteneder (license/notice included)Support: developer@heliosen.co.kr