
The Unity localization solution that actually works. From indie to AAA, InstaLoc delivers what other tools promise: a localization tool that is both lightweight and professional.Why are we creating ANOTHER localization tool?Even with so many options available, every single solution currently fails game developers on one of these 3 critical issues:1. Not Professional - Difficult to use, lacks clean editor support, high learning curve, limited features2. Slows Development - Supporting multiple languages drastically increases development time. We're game developers. We want to focus on what matters most: making the game fun3. Not Optimized - Supporting dozens of languages creates massive text overhead. Many solutions are slow to load or severely increase memory usageInstaLoc solves ALL of these problems and is the one-size-fits-all solution from solo developers to triple-A teams.Professional & IntuitiveClean Unity editor integration with automatic text extraction from scenes, prefabs, and scripts. Intuitive interface designed for both developers and content teams. No learning curve required.Accelerated DevelopmentDrop-in integration with just 2-3 lines of code. Seamless TextMeshPro support, intuitive coding API, CSV workflows, and font mapping work out-of-the-box. Add localization to existing projects in minutes, not days.Built for ScalePerformance optimized, supporting unlimited languages without memory bloat or loading delays. Advanced similarity detection reduces duplicate translations, keeping your builds lean and fast.From prototype to global release in minutes, not months. Highly customizable, works with any genre, and integrates into existing projects with zero friction.Having issues? Contact us immediately and we'll resolve it together:https://discord.gg/PGt2fBgSGtKey Features:Automatic extraction of translatable text from scenes, prefabs, and scriptsIntuitive editor window for managing and editing translationsFull TextMeshPro and Unity UI Text supportCSV import/export for collaboration with external translatorsOne-click runtime language switchingFont mapping for language-specific typographySimilarity detection to reduce duplicate translationsAttribute-based and code-based marking of translatable stringsLanguage selection UI components and event hooksDesigned for easy integration into new or existing projectsAI was used to assist with code creation, documentation drafting, and feature planning.Code generation/assistance with Claude Sonnet and documentation, features, and descriptions were generated in part with ChatGPT.