
Stylized Low Poly Airplane Pack – Hand Painted (5 Variations)
AA Studio
$13.20
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Jump AssetStore
Stylized low-poly airplane pack with 5 hand-painted variations. Optimized for mobile & PC, game-ready prefabs with proper pivots, ready to animate and drop into your project.🚀 Stylized Low Poly Airplane Pack is a high-quality hand-painted 3D model collection, perfect for mobile and PC games. Designed with performance and style in mind, this pack comes with 5 unique airplane variations ready to drop into your project.All models are game-ready, lightweight, and optimized for smooth performance on any platform. Each airplane is carefully crafted with clean topology, proper pivots, and is fully prepared for animation and customization.✨ Features:🎨 Hand-painted stylized textures for a unique artistic look🛩️ 5 airplane variations included📱 Optimized for Mobile, PC, and Console⚙️ All pivots correctly set up – ready for propeller/wheel animation🎮 Plug-and-play Prefabs ready to import into Unity🔧 Works in Built-in, URP, and HDRP (with standard material conversion)🗂 Organized project folders & demo scene included📦 Package Includes:FBX Models (5 variations)Unity PrefabsHand-painted textures (2K, downscale-ready for mobile)Demo scene showcasing the airplanesThis is the perfect airplane pack for stylized projects, whether you’re building an arcade flying game, an adventure world, or a mobile racing game.Models: 5 unique airplane variationsFormats: FBX + Unity prefabsPolycount (avg per airplane): ~14,000 trisTextures: Hand-painted Albedo (PNG)2K resolution (downscalable for mobile)Materials: Standard (Built-in), compatible with URP/HDRP (conversion required)Rigging/Animation: Not rigged, but all pivots are set up for easy animation (propellers, wheels, etc.)Prefabs: Included, ready to drag and drop into scenesDemo Scene: Included for quick previewPlatforms Tested: Mobile (Android), PC, MacRender Pipelines:Built-in (native)URP/HDRP (via Unity converter)I used Stable Diffusion to generate a basic airplane concept, which I then assembled and adapted for 3D modeling. The final model, including all 3D assets and textures, is entirely my own work.