
2D Procedural Puzzle Generation with Custom Puzzle Sizes
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Procedural 2D puzzle generator with custom grid sizes, pixel-art style, and rotatable circuit elements.This package provides a complete system for NxN puzzle generation in a pixel-art style. Each level is generated procedurally: a valid path between Start and End is created first, then additional circuit elements are added to the board. The player’s goal is to rotate elements within a limited number of moves to connect the cables and “power up” the circuit.The asset includes:Procedural matrix generation of any size (N x N).Pixel art graphics (5 unique puzzle elements + 3 custom Aseprite animations).Interactive circuit system: if the path is correct, the signal travels to the End element.Simple integration into any UI/Canvas setup.Fully extensible architecture for adding custom elements or replacing art assets.This package is suitable for:2D puzzle games (Pipe, Circuit, Cable Connect).Educational projects (circuit demonstrations).Mobile games with short session gameplay.Procedural Matrix Generation: automatically generates a path between Start and End.Custom Puzzle Sizes: works with any NxN grid.Rotatable Elements: 5 element types (Straight, Corner, Cross, Start, End).Pixel-Art Style: 2D animations drawn in Aseprite.Animation System: simple built-in scripts for signal and object effects.Event-based Rotation System: puzzle logic updates after each rotation.Reusable Components: easy integration into your UI or level system.Clean & Modular C# Code: fully commented and structured.