Game-ready stylized orc for Unity URP: Humanoid rig, 5 animations, 4 facial blendshapes and a loincloth with physics.Stylized Orc – Game-Ready Character for Unity (URP)A heavy, battle-worn orc for games and cinematics. He has his own look, not another generic green brute. He’s big and grim, with a lot of handmade detail in the armor, fangs and trinkets.The character is ready to use. Drop the prefab into your scene and he’s already animated, with a moving loincloth and facial blendshapes.What’s includedHumanoid rig. Works with any Humanoid animation through Mecanim retargeting.5 animations: idle, walk, run, jump, punch.4 facial blendshapes: eye shut, angry, look left, look right.Loincloth physics. The front and back flaps run on bone chains with EZSoftBone (included, MIT license). Colliders on the thighs and hips keep the cloth out of the legs.PBR textures at 2048×2048.Prefab and demo scene showing all the animations and blendshapes.Technical detailsNumber of textures: 7Texture dimensions: 2048×2048Vertices: 17,638Faces: 28,270Triangles: 33,527Number of meshes: 19Rigging: Yes (Humanoid)Blendshapes: 4Animations: 5UV mapping: YesMaterials: PBR (URP Lit)Requirements: Unity 2022.3 and newer, Universal Render PipelineQuestions or custom requests are welcome. Contact details are in the Readme.







