Advanced Fog Shader – URP & HDRPAdd a cinematic atmosphere and visual depth to your Unity projects. Advanced Fog Shader supports both depth-based and vertical (height-based) fog modes and is designed to work alongside Unity’s built-in fog system. You can think of it as an advanced version of Unity’s native fog system. Lightweight, fast, and compatible with all materials.✨ Key Features:✅ Hybrid Working System: Adds new features while working together with Unity’s built-in fog system(URP).✅ Vertical (Height-Based) Fog: Creates fog based on height to simulate stylized or natural atmospheres.✅ Sky Fix: Unity’s fog system ignores the sky, while Advanced Fog Shader includes the sky as well(URP).✅ URP & HDRP: Seamless integration with Unity’s Scriptable Render Pipelines.✅ Lightweight and Simple: The entire package is only 16 MB in size (excluding the demo scene). No changes to your existing settings are required.🎯 Ideal For:Foggy forests, mountain valleys, underwater scenesStylized games with layered or mystical atmospheresAdding visual depth and realism in a flexible, controllable wayBring your scenes to life with atmospheric depth — without compromising on performance or flexibility.Technical DetailsRender Pipelines: URP & HDRP compatibleUnity Versions: 2022.3+ & Unity 6 (Versions prior to 2022 have not been tested, but it should work as long as Shader Graph is supported)Shader Types: Shader GraphFog Modes: Hibrit Fog(Unity Fog + Sky Support), Vertical (height-based) fogTransparency Support: Works with transparent/alpha-blended objectsDocumentation (Setup & usage guide)Demo scene(Only URP)Includes:2 shader variants (URP & HDRP)Platform Compatibility: Windows, macOS, Android, iOSHDRP Limitation:Due to the rendering order of transparent objects (except alpha clip), they may not appear on the screen. This is not a bug, but a rendering order limitation. Therefore, make sure your objects use alpha clip.



