
Cute 2D chibi school characters ready for Unity. Drag & drop prefabs, idle/walk animations, demo scene with face switch.Build your school-themed 2D game fast with this polished pack of four chibi school boy characters. Each character ships as a ready-to-use Unity prefab with looping Idle/Walk animations and optional face switching (Face_1..Face_6). A clean demo scene is included so you can preview characters one-by-one, toggle animations, and change expressions via UI.For artists and teams who want full control, this pack also includes layered PSB sources (compatible with Unity’s 2D PSD Importer), making it easy to tweak colors, swap parts, or re-export sprites for your pipeline.Perfect for: RPG, sim/visual novel, school life, casual platformer, prototype, and UI/illustration cut-ins.Key Features4 unique male chibi school charactersIdle & Walk loop animationsFace switching via nodes Face_1..Face_6 (simple SetActive logic)Prefabs ready to drag & dropDemo scene with character switch, Idle/Walk toggle, and Face 1..6 buttonsLayered PSB sources for deep edits and re-exportClean folder structure, PDF documentation, changelog, and licenseWorks with Built-in/URP/HDRP 2D projects (sprites)What’s IncludedAnim/ – Animator Controllers & Animation Clips (Idle, Walk)Demo/ – DemoCharacterViewer.unity + UI & scriptsPrefab/ – 4 character prefabs (one active at a time in demo)PSB/ – Layered PSB sources for each characterScripts/ – Runtime scripts (demo viewer, face switching)Documentation/ – UserGuide.pdf, README, LICENSE, CHANGELOGDemo ControlsButtons: Prev / Next, Idle / Walk / Toggle, Face 1..6Hotkeys: Left/Right (switch), 1 = Idle, 2 = Walk, Space = ToggleUnity Version: 2021.3 LTS or newer Render Pipelines: Built-in, URP, HDRP (2D sprites) Platforms: Any platform supported by Unity 2D Dependencies:TextMeshPro (for demo UI)2D PSD Importer (recommended to work with PSB sources)Animation/Animator:States: Idle (default), WalkParameter: Walk (bool) — true = Walk, false = IdleTransitions: Idle ↔ Walk based on Walk boolLooping clipsFace System:Optional child nodes named Face_1..Face_6Only one face active at a time (SetActive toggled by demo UI)Sprite Import:Type: Sprite (2D and UI)Transparency: Yes (PNG exported from PSB)Recommended PPU: 100 (adjust to your project scale)Filter Mode: Point or Bilinear (depending on desired look)