
16 Seashells scan, UV's Unwrapped and Textured with 1 Atlas of textures (4096x4096), 1000 triangles eachContains:16 different realistic SeaShells scanned and retopo by myself1 Materials made of 3 textures atlasImport:Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folderMeshes:16 different SeaShells meshes made of 1000 triangles or lessMaterials and textures:1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)each SeaShell is therefore textured with textures size of 1024x1024pxMisc. InformationFor any questions, please contact me, I'll be glad to help :)You can also check my social networks, I often post renders of my works!InstagramYoutubeMail: zacxophone3d@gmail.comNumber of textures:3Texture dimensions: 4096x4096Number of meshes/prefabs: 16Polygon count:SeaShell33: 984 trianglesSeaShell34: 984 trianglesSeaShell35: 992 trianglesSeaShell36: 1016 trianglesSeaShell37: 984 trianglesSeaShell38: 984 trianglesSeaShell39: 984 trianglesSeaShell40: 966 trianglesSeaShell41: 1000 trianglesSeaShell42: 1000 trianglesSeaShell43: 1016 trianglesSeaShell44: 1000 trianglesSeaShell45: 968 trianglesSeaShell46: 1014 trianglesSeaShell47: 1007 trianglesSeaShell48 :1000 trianglesUV mapping: YesLOD information (count, number of levels): No LODTypes of materials and texture maps (e.g., PBR): PBR