
Simplify your animation integration and optimize the performances of your project, with this Animator Controller alternative !Having performance issues with all of your Animator controllers present in your scenes ? Looking for an alternative to the cumbersome Animator, when you don't need all the perks, for example, for UI animations ?The Lightweight Animator Controller is here for you ! Relying on the legacy animation clips of Unity, and a much lighter controller, you can have plenty of animated gameObjects in your scene, without sacrificing performances.This allows you to:- use your existing animations- Play one shot animations- Play looping animations- Play animations on different layers (ie: Hover + Click on a UI element)- get callbacks when animation completesThis projects comes with plenty of demo scenes (that you can ignore when importing, if you don't need them), as well as benchmarks to compare it with Unity's Animator.You can access the documentation here.If you have any question, you can reach out to contact@antoinecherel.devThis asset uses a substract of Kenney.nl's mini arcade pack under Creative Commons Zero, CC0, for Demo pruposes, see Third-Party Notices.txt file in package for details.This allows you to:- use your existing animations- Play one shot animations- Play looping animations- Play animations on different layers (ie: Hover + Click on a UI element)- get callbacks when animation completesThe editor tools support all platforms Unity runs on.The LightweightAnimatorController should support all target platforms.(tested on Windows, macOs, Linux & Nintedo Switch builds)You can access the documentation here.