
This tool is designed for Unity developers to extract a merged texture from multiple renderers.It is especially useful when dealing with tightly packed tilemaps where Unity's Sprite Editor cannot slice them correctly using Automatic mode.This package includes an Editor script and a demo scene.The demo contains some assets licensed under CC0, sourced from OpenGameArt.This package was developed with the assistance of AI tools (ChatGPT) during code generation, but all assets and final logic were manually verified and refined by the developer.