3D Coin/Medal Pack (PBR)
4d_Art
$6.60
$7.70
14%OFF
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
03/17(2018) |
7.7 |
03/19(2024) |
6.6 |
11/22(2024) |
6.6 |
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Add your own logos to your coin!
This 3d asset could be used as a pickup or a 3d icon for a user interface/HUD.
This package contains:
- A Single Coin Model (122 polys/ 284 tris)
- A Single Material (.sbsar file)
How it works:
A single material contains presets for gold, silver and bronze output textures. There is also the option to provide you own metal color.
The provided drop-down menus contain 26 different coin icons (including a blank coin) as well as the option to add your very own design, by providing a custom mask (a black and white image).
An example and PSD template has been provided for demonstration, this really could not be easier to use.
The textures are automatically generated for only the coin designs you intend to use. This is a lot more texture memory efficient.
The material generator contains (see screenshot):
-A Drop-down menu for Gold, Silver, Bronze, Custom Metal. If Custom Metal is selected from the drop-down, a further option to input a custom color is provided
-A Roughness slider for your chosen metal
-A Drop-down menu for selecting numbers between 0 and 9
-A Drop-down menu for picture Icons. Icons provided are as follows:
- Cup
- Star
- Heart
- Bomb
- Skull
- Dollar
- Tick
- Cross
- Timer
- Euro
- Three Stars
- Lightning
- Thumbs Up
- Crown
- Multi Star
- Blank
The following texture maps are outputted as:
-Base Color
-Normal
-Metallic/Smoothness
The textures output resolution can be generated to suit your budget from: 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024, 2048x2048.
Please note, for Unity 2018 and higher users, the Procedural Texture Generator requires the Free Substance plugin from the asset store.
https://assetstore.unity.com/packages/tools/utilities/substance-3d-for-unity-213208
If you do not wish to use the Substance Plugin for Unity there is also a great alternative, a free standalone program called Substance Player https://substance3d.adobe.com/documentation/sp31/substance-player-2294742.html
Simply load the model and the .sbsar I have provided and generate your own materials using the customisation options. There are many texture formats to export too. Then bring your textures into Unity or a program of your choice.
Please contact me if you require any additional help.
Enjoy!