Modular Sci-Fi City + Jet Fleet URP – Spaceport Environment Pack
MetaMix3D
$54.95
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URP-ready modular sci-fi city + jet fleet: 14 modular buildings, 10 jets, VFX, and a demo scene. Drag-and-drop prefabs with LODs for fast spaceport/colony level building.Built-in & URP-Optimized: Assets are designed and pre-configured for the Built-in & Universal Render Pipeline.Incompatible Pipelines: Not natively compatible with the HDRP.Manual Conversion: VFX will require manual material and shader conversion for use in other pipelines(Built-in and HDRP).Performance: Optimized to leverage Built-in & URP features.URP Space Environment – Modular Sci-Fi City & Jet FleetBuild spaceport / colony levels fast in Unity URP with a modular city kit + a complete jet fleet. Drag-and-drop prefabs, snap modular pieces together, and use the included demo scene to start building immediately.Includes (Quick List)14 modular buildings & platforms (snap-together / kitbash-friendly)10 sci-fi jets / ships (fleet variety for scenes and gameplay)Environment props (e.g., Martian rocks, lamp posts, terrain pieces)VFX prefabs (sci-fi atmosphere/effects)2 sci-fi skyboxesDemo scene with baked lighting (fast preview + marketing shots)Best ForSpace sims, strategy/RTS, sci-fi shooters, colony/spaceport scenes, cinematics, prototypes, and game jams.Key FeaturesModular Sci-Fi City SystemSnap modular buildings/platforms together to design custom layouts quickly.Jet Fleet (10 Ships)Ready-to-use ships for hangars, flyovers, scene dressing, or gameplay.URP ReadyMaterials/shaders set up for URP with minimal setup.Performance Notes (Honest + Buyer-Friendly)Includes LODs (use Unity LODGroup thresholds per target platform).Performance depends on your scene density, lighting, and post-processing—tune quality settings for mobile/VR.Render Pipeline / Unity VersionURP (Supported / Recommended)Unity 2021.3 LTS+ (only keep this if you are actually exporting/testing in 2021.3/2022.3 for this update)Built-in/HDRP: may require material/VFX conversion depending on pipeline settings.Textures / Materials2K PBR textures (Albedo/Normal; additional maps included where applicable)Assets / PrefabsTotal meshes/prefabs: 120+Modular buildings/platforms: 14Sci-Fi jets/ships: 10Props / city elements: 100+ (lamps, rocks, platforms, terrain pieces)Textures / MaterialsTextures: 250+ (PBR texture sets)Texture resolution: 2048×2048 (2K)PBR workflow maps: Albedo, Normal, Metallic, Smoothness, AOOptional: Emission (glowing elements)Geometry (Triangles per model)Props: 800 – 5.2k (avg ~3k)Jets/ships: 38k – 72k (avg ~55k)Buildings: 15k – 68k (avg ~42k)LOD / PerformanceLODs: 3 levels per modelSupports occlusion culling (scene-dependent; configure per project)Tip: tune LODGroup screen thresholds and quality settings for your target platformUV / Rigging / AnimationUV mapping: Yes (minimal stretching)Rigging: No (static assets)Animations: 0Performance note: Jets and some buildings are high-detail “hero” assets; use the included LODs and scene density controls to scale for PC vs mobile/VR.




