
Convert shaders from Built-in to URP/HDRP with one click — fast, safe, and customizable.It includes pipeline detection, material scanning, automatic backups, summary reports, and customization options for advanced developers.Perfect for indie devs, studios, and anyone upgrading to URP or HDRP.The system is modular, editor-only, safe to extend, and works on all Unity LTS versions from 2020+.🔹 Technical Details (key features)✅ One-click material conversion: Built-in → URP or HDRP🔍 Full project scan for Standard/Legacy materials🧠 Smart pipeline detection with auto-disabling of buttons💾 Backup system with timestamped .mat files📋 Conversion summary: Converted / Manual / Failed🧰 Preserves key properties (Albedo, Normal, Smoothness, etc.)🌈 Transparency-aware conversion🧪 Demo scene included🧩 Modular, customizable system🖥 Editor-only (no runtime code)🧾 Full documentation included🔹 Supported OSWindowsmacOSLinux (Editor only)🔹 CategoryTools → Utilities → Editor Extensions🔹 Link to Documentation📄 Cross-Pipeline Shader Converter – Documentation (PDF)This package, Cross-Pipeline Shader Converter, was developed with the aid of AI tools.Specifically:Documentation and text materials were partially generated with AI assistance.Logo and some visual assets were designed with AI-assisted tools.Code was written by the developer, with certain portions drafted or refined using AI as a coding assistant.All AI-generated outputs have been reviewed, tested, and polished manually to ensure functionality, accuracy, and quality.