
TrackerPro tracks full-body pose landmarks in real-time to animate humanoid avatars from webcam or video. No extra hardware needed. Fast, cross-platform, and easy to use in Unity.TrackerPro – Real-Time Body Pose Tracking with Avatar AnimationBring avatars to life using real-time body pose tracking powered by standard RGB cameras. TrackerPro is a powerful Unity tool that detects full-body pose landmarks and animates humanoid avatars from webcam or video input — no depth sensors or external hardware required.🚀 Key Features:Real-time human pose tracking with 3D landmarksWorks with standard webcams or pre-recorded videosSupports full-body IK/FK humanoid animationAuto-scales avatar to match camera distanceAvatar rotation support (−90° to +90°)Smooth and configurable motion interpolationCompatible with any humanoid avatar rigRuns up to 60 FPS on desktop platformsCross-platform support (Windows, macOS, Linux, Android, iOS)Drag-and-drop prefab setupDemo scenes included for quick start🎯 Ideal For:Virtual Try-On applicationsFitness trainers and motion tracking gamesMocap and animation pipelinesAR/VR avatars and live streaming puppeteeringGesture-based interaction or education apps🔧 Easy Setup:Drop in the TrackerPro prefabSelect webcam or video as inputAttach your avatar and configure motion parametersPress Play – your avatar comes alive instantly!🧠 Technology:TrackerPro uses 3D body landmark detection via machine learning inference (runs locally). The avatar animation system is optimized for both IK and FK support, and adjusts in real-time based on user position.No external hardware, no hassle — just plug, play, and track.Start building smart, interactive, avatar-driven apps today with TrackerPro!Package Contents:✅ TrackerPro prefab with runtime controller✅ Machine Learning model runners (lite and full versions)✅ AvatarMocap script with IK/FK integration✅ Webcam & video input manager✅ Demo scenes for video and webcam sources✅ Configuration options in Unity Inspector✅ Sample humanoid avatar for testing✅ Documentation and setup guide✅ ThirdPartyNotice.txtAvatar Requirements:Humanoid rig (Unity Mechanim-compatible)No manual bone setup requiredIK and FK constraints automatically appliedModel Inference:Uses pre-trained ML model for 3D body pose estimationOptimized for real-time inferenceRuns on CPU by default (supports GPU with compatible platforms)Adjustable smoothness, visibility threshold, and avatar scaleInput sources: webcam, MP4 video, or raw video feedPerformance:~60 FPS on desktop (tested on mid-range hardware)Mobile supported (Android & iOS) with lite model & additional camera setupSupports orthographic and perspective camera modesSupported Platforms:WindowsmacOSLinuxAndroid (camera config required)iOS (camera config required)Unity Compatibility:Unity 2020.3 LTS or laterBuilt-in Render Pipeline (URP/HDRP compatible with minor adjustments)