
Adjust Hue, Saturation and Value on any Unity UI element with this lightweight shader supporting URP and Built‑in pipelines.HSV UI Shader is a custom shader for Unity’s UI that enables real‑time colour manipulation directly in the inspector. With slider controls for Hue (H), Saturation (S) and Value (V), you can easily adjust the colour of sprites and images without altering textures.The shader works in both the Built‑in and Universal Render pipelines, making it easy to integrate with your project. Simply assign the shader to a material and apply it to any UI Image, RawImage or SpriteRenderer to adjust colours on the fly—ideal for dynamic theming, highlight states or responsive UI feedback. This base version has been tested with Unity 2022.3 or later and works across all supported platforms.• Adjustable Hue (0–1), Saturation (–1 – 1) and Value (–1 – 1) properties to modify UI colours at runtime.• Works with Unity UI components including Image, RawImage, SpriteRenderer and CanvasRenderer.• Supports the Built-in Render Pipeline and Universal Render Pipeline (URP).• Tested with Unity 2022.3; compatible with later versions of Unity.• Works on all platforms supported by Unity (PC, mobile, console, etc.).The sample image included in this package was generated using AI to provide a visual example. No AI tools were used to develop the shader itself.