
Modular Farming System – Grid-based Planting, Growth Stages, Time Simulation and Chunk Optimization.Farm Growth Toolkit is a complete crop management system with in-game day and hour control. It includes a flexible, world-based grid system designed specifically for 3D projects and is optimized for large-scale planting. The toolkit allows you to place, grow, and harvest plants over time using a clean, modular structure. Built-in chunk logic ensures smooth performance even with hundreds of active crops in the scene.---🔗 Live Demo AvailableExperience the toolkit in action:👉 tupicode.itch.io/professional-grid-based-farming-system-demo🚀 Build your farming game in HOURS, not months💡 From Stardew Valley to Harvest Moon – create any style🎮 Try the Live Demo on Itch.io: tupicode.itch.io/professional-grid-based-farming-system-demo---🌱 COMPLETE FARMING SOLUTION✅ Drag & Drop Setup – Fully working in 5 minutes✅ Visual Grid System – Click-to-plant with intuitive cursor✅ Performance Optimized – Chunk rendering handles 1,000+ plants smoothly✅ Mobile Ready – Tested on Android and iOS---🎯 ADVANCED FEATURES🌿 Multi-Stage Plant Growth• Unlimited stages with ScriptableObjects• Control duration, prefab, logic per stage• Harvestable, looping, or one-shot cycles• Flags like RequiresWater, CanHarvest, MaxHarvests🧠 Smart Grid Management• Flexible 2D grid with custom size/origin• Terrain types: Soil, Blocked, Water, Custom• Runtime + Editor debug visualization🕒 Day & Time Simulation• Adjustable time speed, day length• Event-based logic (OnTimeTick, OnDayAdvanced...)• UI-ready TimeSpan formatting🌾 Grid-Based Planting System• Visual placement, rotation randomization• Occupancy detection, spacing checks• Easy-to-extend with your own rules🎁 Harvest & Drop System• Drop 1–3 fruits, 25% chance to drop rare seed• Custom drop entries: Item, Chance, Min/Max• Create rare drops like thorns, pollen, etc.🛠️ Tool System (Dig, Water, Harvest, etc.)• Create custom tools as ScriptableObjects• Define tool type, icon, behavior• Easy integration with hotbar or inventory• Sample tools included in demo scene🔔 Notification System• In-game popup UI for events and messages• Optional icon and custom color per message• Auto-destroys after duration• Use `EventNotifier.Notify("Your message")` from code📦 Modular Architecture• Built on ScriptableObject Architecture Pattern (SOAP)• Replace or expand any system: Grid, Plants, Time, Tools• Works great with prefabs or stylized FBX art---🧩 Includes full demo scene, setup guide (PDF), and C# source🎮 Unity 2022.3+ compatible – URP supportedAI tools were used as a coding assistant to support planning and scripting. All logic and architecture were designed, written, and tested manually by the developer.